Disabling default maps

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

sirtroth

New Member
Apr 22, 2006
6
0
0
Is there a way I can disable the default map option? As it stands now, if there are a bunch of people playing on the server, as soon as they all log off, after the specified time, the map reverts back to whatever the default is for that game type. Can I disable this so it just either stays on the map its currently on, or for it to load up the next map in rotation, or even a random map?
 

ProAsm

Active Member
Mar 20, 2002
2,108
0
36
www.proasm.com
In the UT2Vote52.ini file look for bSwitchDefMap=True and make that read bSwitchDefMap=False.
For a map rotation you will need to define a maplist in the UT2004.ini file and set UseMapList=True in the appropriate GameType= string.
Also if you wish to keep the DefaultMap switch but change the time when it happens:
DefaultSwitch=3 change that to whatever you want.
 

sirtroth

New Member
Apr 22, 2006
6
0
0
Thank you... exactly what I was looking for. I already have the maplists set up, and the option is set to TRUE, but just did not want the map always switching back to the default.
 

frogger187

eat. sleep. frag.
May 2, 2003
632
0
0
randomswitch might be a nice 'feature' to add to the next release....? switching to random map on default switch...