demorec4

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frogger187

eat. sleep. frag.
May 2, 2003
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ok.. i am able to get the demos fine..but they all come out with no player data.. i can switch from player to player..but there is no HUD, no player names, no projectiles..etc...I have tried without UAdmin, which is the usualy culprit, but still get same results.. Others running the rest of the mods are able to create demos fine...Is there something i need ot set in the server.ini to get this data to be included?

ref: http://www.h-townmadness.com/0712-0635-DM-TrainingDay-arcadedemo.demo4

demo4.jpg
 
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ProAsm

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Mar 20, 2002
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but there is no HUD, no player names, no projectiles
This is typical of what happens when you are recording something that never pushed a serverpackage to the client, or the server was running a serverside only mod / package.
 

frogger187

eat. sleep. frag.
May 2, 2003
632
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ProASM said:
This is typical of what happens when you are recording something that never pushed a serverpackage to the client, or the server was running a serverside only mod / package.

i wonder if waitlimit may cause this...it's serverside only...
 

frogger187

eat. sleep. frag.
May 2, 2003
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frogger187 said:
i wonder if waitlimit may cause this...it's serverside only...

i tried with waitlimit removed and got same results..i have a couple others i should try...would ServerActor components have any effect?
 

ProAsm

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Mar 20, 2002
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Depends on what the ServerActor component is.
For instance any query tool "MasterServerUpLink" should not matter, but things that effect Players, Weapons etc most certainly will.
 
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frogger187

eat. sleep. frag.
May 2, 2003
632
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ProASM said:
Depends on what the ServerActor component is.
For instance any query tool "MasterServerUpLink" should not matter, but things that effect Players, Weapons etc most certainly will.

ServerActors=FoolMaster2.FM_MasterServerUplink
ServerActors=UWeb.WebServer
ServerActors=MODOSUtils303.SplashLogoSA
ServerActors=UTANBanManager100.UTANServerActor
ServerPackages=Core
ServerPackages=Engine
ServerPackages=Fire
ServerPackages=Editor
ServerPackages=IpDrv
ServerPackages=UWeb
ServerPackages=GamePlay
ServerPackages=UnrealGame
ServerPackages=XEffects
ServerPackages=XPickups
ServerPackages=XGame
ServerPackages=XWeapons
ServerPackages=XInterface
ServerPackages=Vehicles
ServerPackages=TeamSymbols_UT2003
ServerPackages=TeamSymbols_UT2004
ServerPackages=BonusPack
ServerPackages=SkaarjPack_rc
ServerPackages=SkaarjPack
ServerPackages=UTClassic
ServerPackages=UT2k4Assault
ServerPackages=Onslaught
ServerPackages=GUI2K4
ServerPackages=UT2k4AssaultFull
ServerPackages=OnslaughtFull
ServerPackages=xVoting
ServerPackages=Zound44
ServerPackages=madsoundsIV
ServerPackages=madsoundsV
ServerPackages=TA100
ServerPackages=MODOSUtils303
ServerPackages=froggersarcade2
ServerPackages=UAdminModV095b
ServerPackages=TypeKilling
ServerPackages=BootsOfJumping
ServerPackages=UT2Vote43B5
;ServerPackages=utcompv13b
 

tdw-socke

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Nov 21, 2003
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do you use modosutils for anything else but the splashlogo? if not, you should have a look at wormbos serverlogo3. and what do you need talkingicon for in 2k4? the talking-animation is back and also a blinking sign ;) just to say something :)
 

frogger187

eat. sleep. frag.
May 2, 2003
632
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tdw-socke said:
do you use modosutils for anything else but the splashlogo? if not, you should have a look at wormbos serverlogo3. and what do you need talkingicon for in 2k4? the talking-animation is back and also a blinking sign ;) just to say something :)

yes...i have looked at serverlogo...it is fine...i was using modos long before serverlogo came out and have had no issues..so no reason to switch... and talking icon in a must IMO..animations or not..this is the only way to really be able to tell..
 

frogger187

eat. sleep. frag.
May 2, 2003
632
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fyi...thanks to wormbo for helping me get this sorted. I added UTAN as a serverpackage as well as server actor. All is well now.. thanks for help..
 

frogger187

eat. sleep. frag.
May 2, 2003
632
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NEW REQUEST...

any way to have this mut running all the time...but have an on/off admin command? I no longer want to record every match, but serverside demos are ideal for documenting cheating and/or for matches...would it be possible to add a bauto=true/false? If set to false..have a 'mutate demorec start'/'stop' command?
 

ProAsm

Active Member
Mar 20, 2002
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Yes that is possible but was never the object of the exercise as once you add Mutate commands etc, now you need serverpackages etc and it no longer remains serverside and just gets to friggin complicated.
I originally wrote DemoRec for the MicroSoft Corporation but somehow it leaked out to the public so I made a public release but would like to keep it as is :)
 

frogger187

eat. sleep. frag.
May 2, 2003
632
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i'm sure it's lots of work..but it think adding this functionality into UT2Vote would be a wonderful addition.....