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Dedicated server install info...

Discussion in 'General UTXMP Discussion' started by PRG, Jul 22, 2005.

  1. PRG

    PRG XMP Beta Tester

    Joined:
    Nov 11, 2003
    Messages:
    722
    Likes Received:
    0
    First off. I am not an experienced server admin, so bear with me. What follows should work MOST of the time. (and did in the testing of this patch.)
    Most of this is the regrettably deprarted Dubious' work. I pulled the necessary stuff from the now unavailable turnkey server install by Dubious.

    Obviously, first you need a working UT2k4 WINDOWS server.. (I know linux about as well as I know Sanskrit.)

    Then you need this....
    http://download.beyondunreal.com/fileworks.php/mods/utxmp_publicbeta2_full.zip

    This needs to be installed into the x:\ut2004 directory.

    Next you need proper .ini and .bat files to run it..

    The .bat file

    Call it UTXMP.bat or something and create it in your X:\ut2004\system directory. This will make Sirocco, the default restart map if UTXMP crashes...
    Change to suit your preferences..

    Code:
    :one
    ucc server XMP-Sirocco.ut2?Game=XMP.XMPGame -mod=UTXMP
    goto one

    Next you need a proper UTXMP.ini for the server. The following is one known to work. Basically overwrite the one that came with the installer. Read the notes afterwards, you will want to change a few things..

    Code:
    [URL]
    Protocol=utxmp
    ProtocolDescription=Unreal Protocol
    Name=Player
    Map=Index.ut2
    LocalMap=MOV-UTXMPIntro
    NetBrowseMap=Entry.ut2
    Host=
    Portal=
    MapExt=ut2
    EXEName=UT2004.exe
    SaveExt=usa
    Port=7777
    Class=Engine.Pawn
    Character=Gorge
    
    [FirstRun]
    FirstRun=0
    
    [Engine.Engine]
    RenderDevice=D3DDrv.D3DRenderDevice
    ;RenderDevice=D3D9Drv.D3D9RenderDevice
    ;RenderDevice=Engine.NullRenderDevice
    ;RenderDevice=OpenGLDrv.OpenGLRenderDevice
    ;RenderDevice=PixoDrv.PixoRenderDevice
    AudioDevice=ALAudio.ALAudioSubsystem
    NetworkDevice=IpDrv.TcpNetDriver
    DemoRecordingDevice=Engine.DemoRecDriver
    Console=XMPUI.XMPConsole
    StreamPlayer=Engine.StreamInteraction
    Language=int
    Product=UT2004
    GameEngine=Engine.GameEngine
    EditorEngine=Editor.EditorEngine
    DefaultGame=XGame.XDeathmatch
    DefaultServerGame=XGame.XDeathmatch
    ViewportManager=WinDrv.WindowsClient
    ;ViewportManager=SDLDrv.SDLClient
    Render=Render.Render
    Input=Engine.Input
    Canvas=Engine.Canvas
    DetectedVideoMemory=0
    ServerReadsStdin=False
    CdPath=\\server\UT2004\Versions\UT2004-Final-DVD-You-can-install-from-here\CD1
    
    [Core.System]
    PurgeCacheDays=30
    SavePath=../Save
    CachePath=../Cache
    CacheExt=.uxx
    MusicPath=../Music
    SpeechPath=../Speech
    Paths=../System/*.u
    Paths=../Textures/*.utx
    Paths=../Sounds/*.uax
    Paths=../Music/*.umx
    Paths=../StaticMeshes/*.usx
    Paths=../Animations/*.ukx
    Paths=../Saves/*.uvx
    Suppress=DevLoad
    Suppress=DevSave
    Suppress=DevNetTraffic
    Suppress=DevGarbage
    Suppress=DevKill
    Suppress=DevReplace
    Suppress=DevCompile
    Suppress=DevBind
    Suppress=DevBsp
    Suppress=DevNet
    Suppress=DevKarma
    Suppress=RecordCache
    Suppress=MapVoteDebug
    Suppress=Init
    suppress=MapVote
    Suppress=VoiceChat
    Suppress=ChatManager
    Suppress=Timer
    Suppress=DevLIPSinc
    MusicPath=../UTXMP/Music
    CacheRecordPath=../UTXMP/System/*.ucl
    CacheRecordPath=../System/*.ucl
    Paths=../UTXMP/System/*.u
    Paths=../UTXMP/Maps/*.ut2
    Paths=../UTXMP/Textures/*.utx
    Paths=../UTXMP/StaticMeshes/*.usx
    Paths=../UTXMP/Animations/*.ukx
    Paths=../UTXMP/Sounds/*.uax
    
    [Engine.GameEngine]
    CacheSizeMegs=32
    UseSound=True
    VoIPAllowVAD=False
    ServerActors=IpDrv.MasterServerUplink
    ServerActors=UWeb.WebServer
    ServerPackages=Core
    ServerPackages=Engine
    ServerPackages=Fire
    ServerPackages=Editor
    ServerPackages=IpDrv
    ServerPackages=UWeb
    ServerPackages=GamePlay
    ServerPackages=UnrealGame
    ServerPackages=XEffects
    ServerPackages=XPickups
    ServerPackages=XGame
    ServerPackages=XWeapons
    ServerPackages=XInterface
    ServerPackages=Vehicles
    ServerPackages=TeamSymbols_UT2003
    ServerPackages=TeamSymbols_UT2004
    ServerPackages=BonusPack
    ServerPackages=SkaarjPack_rc
    ServerPackages=SkaarjPack
    ServerPackages=UTClassic
    ServerPackages=UT2k4Assault
    ServerPackages=Onslaught
    ServerPackages=GUI2K4
    ServerPackages=UT2k4AssaultFull
    ServerPackages=OnslaughtFull
    ServerPackages=XMPUI
    UseStaticMeshBatching=True
    ColorHighDetailMeshes=False
    ColorSlowCollisionMeshes=False
    ColorNoCollisionMeshes=False
    ColorWorldTextures=False
    ColorPlayerAndWeaponTextures=False
    ColorInterfaceTextures=False
    MainMenuClass=GUI2K4.UT2K4MainMenu
    DisconnectMenuClass=GUI2K4.UT2K4DisconnectOptionPage
    LoadingClass=GUI2K4.UT2K4SP_LadderLoading
    SinglePlayerMenuClass=GUI2K4.UT2K4SP_Main
    MainMenuClass=XMPUI.XMPMainMenu
    ConnectingMenuClass=XMP.XMPServerLoading
    
    [WinDrv.WindowsClient]
    WindowedViewportX=640
    WindowedViewportY=480
    FullscreenViewportX=800
    FullscreenViewportY=600
    MenuViewportX=640
    MenuViewportY=480
    Brightness=0.800000
    Contrast=0.700000
    Gamma=0.800000
    UseJoystick=False
    CaptureMouse=True
    StartupFullscreen=True
    ScreenFlashes=True
    NoLighting=False
    MinDesiredFrameRate=35.000000
    AnimMeshDynamicLOD=0.0
    Decals=True
    Coronas=True
    DecoLayers=True
    Projectors=True
    NoDynamicLights=False
    ReportDynamicUploads=False
    TextureDetailInterface=Normal
    TextureDetailTerrain=Normal
    TextureDetailWeaponSkin=Normal
    TextureDetailPlayerSkin=Normal
    TextureDetailWorld=Normal
    TextureDetailRenderMap=Normal
    TextureDetailLightmap=UltraHigh
    NoFractalAnim=False
    ScaleHUDX=0.0
    MouseXMultiplier=1.000
    MouseYMultiplier=1.000
    UseSpeechRecognition=True
    WeatherEffects=True
    DrawDistanceLOD=1.0
    
    [SDLDrv.SDLClient]
    WindowedViewportX=640
    WindowedViewportY=480
    FullscreenViewportX=800
    FullscreenViewportY=600
    MenuViewportX=640
    MenuViewportY=480
    Brightness=0.800000
    Contrast=0.700000
    Gamma=0.800000
    UseJoystick=False
    JoystickNumber=0
    IgnoreHat=False
    JoystickHatNumber=0
    CaptureMouse=True
    StartupFullscreen=True
    ScreenFlashes=True
    NoLighting=False
    MinDesiredFrameRate=35.000000
    AnimMeshDynamicLOD=0.0
    Decals=True
    Coronas=True
    DecoLayers=True
    Projectors=True
    NoDynamicLights=False
    ReportDynamicUploads=False
    TextureDetailInterface=Normal
    TextureDetailTerrain=Normal
    TextureDetailWeaponSkin=Normal
    TextureDetailPlayerSkin=Normal
    TextureDetailWorld=Normal
    TextureDetailRenderMap=Normal
    TextureDetailLightmap=UltraHigh
    TextureMaxLOD=0
    TextureMinLOD=0
    NoFractalAnim=False
    WeatherEffects=True
    DrawDistanceLOD=1.0
    IgnoreUngrabbedMouse=False
    AllowUnicodeKeys=False
    AllowCommandQKeys=True
    MacFakeMouseButtons=True
    MacKeepAllScreensOn=False
    TextToSpeechFile=
    MacNativeTextToSpeech=True
    
    [ALAudio.ALAudioSubsystem]
    UseEAX=False
    Use3DSound=False
    UseDefaultDriver=True
    CompatibilityMode=False
    MaxEAXVersion=255
    UsePrecache=True
    ReverseStereo=False
    Channels=32
    MusicVolume=0.10000
    AmbientVolume=0.500000
    SoundVolume=0.30000
    VoiceVolume=4.000000
    VolumeScaleRec=0.100000
    DopplerFactor=1.0
    Rolloff=0.5
    TimeBetweenHWUpdates=15
    DisablePitch=False
    LowQualitySound=False
    UseVoIP=True
    UseVAD=False
    UseSpatializedVoice=False
    SpatializedVoiceRadius=100000
    EnhancedDenoiser=False
    LocalZOffset=0.0
    
    [IpDrv.TcpNetDriver]
    AllowDownloads=True
    ConnectionTimeout=20.0
    InitialConnectTimeout=200.0
    AckTimeout=1.0
    KeepAliveTime=0.2
    MaxClientRate=15000
    MaxInternetClientRate=10000
    SimLatency=0
    RelevantTimeout=5.0
    SpawnPrioritySeconds=1.0
    ServerTravelPause=4.0
    NetServerMaxTickRate=20
    LanServerMaxTickRate=35
    DownloadManagers=IpDrv.HTTPDownload
    DownloadManagers=Engine.ChannelDownload
    AllowPlayerPortUnreach=False
    LogPortUnreach=False
    MaxConnPerIPPerMinute=5
    LogMaxConnPerIPPerMin=False
    
    [IpServer.UdpServerQuery]
    GameName=ut2
    
    [IpDrv.MasterServerUplink]
    DoUplink=True
    UplinkToGamespy=True
    SendStats=True
    ServerBehindNAT=False
    DoLANBroadcast=False
    
    [IpDrv.MasterServerLink]
    LANPort=11777
    LANServerPort=10777
    MasterServerList=(Address="ut2004master1.epicgames.com",Port=28902)
    MasterServerList=(Address="ut2004master2.epicgames.com",Port=28902)
    
    [IpDrv.HTTPDownload]
    RedirectToURL=
    ProxyServerHost=
    ProxyServerPort=3128
    UseCompression=True
    
    [Engine.DemoRecDriver]
    AllowDownloads=True
    DemoSpectatorClass=UnrealGame.DemoRecSpectator
    MaxClientRate=25000
    ConnectionTimeout=15.0
    InitialConnectTimeout=200.0
    AckTimeout=1.0
    KeepAliveTime=1.0
    SimLatency=0
    RelevantTimeout=5.0
    SpawnPrioritySeconds=1.0
    ServerTravelPause=4.0
    NetServerMaxTickRate=30
    LanServerMaxTickRate=30
    
    [Engine.GameReplicationInfo]
    ServerName=Another PRG UT:XMP Server
    ShortName=PRG's XMP Server
    ServerRegion=0
    AdminName=PRG!!!
    AdminEmail=
    MessageOfTheDay=For updates and information|please visit www.free-monkey.com
    
    [D3DDrv.D3DRenderDevice]
    DetailTextures=True
    HighDetailActors=True
    SuperHighDetailActors=True
    UsePrecaching=True
    UseTrilinear=True
    AdapterNumber=-1
    ReduceMouseLag=True
    UseTripleBuffering=False
    UseHardwareTL=True
    UseHardwareVS=True
    UseCubemaps=True
    DesiredRefreshRate=60
    UseCompressedLightmaps=True
    UseStencil=False
    Use16bit=False
    Use16bitTextures=False
    MaxPixelShaderVersion=255
    UseVSync=False
    LevelOfAnisotropy=1
    DetailTexMipBias=0.0
    DefaultTexMipBias=-0.5
    UseNPatches=False
    TesselationFactor=1.0
    CheckForOverflow=False
    AvoidHitches=False
    OverrideDesktopRefreshRate=False
    ReportUnusedTextures=False
    
    [D3D9Drv.D3D9RenderDevice]
    DetailTextures=True
    HighDetailActors=True
    SuperHighDetailActors=True
    UsePrecaching=True
    UseTrilinear=True
    AdapterNumber=-1
    ReduceMouseLag=True
    UseTripleBuffering=False
    UseHardwareTL=True
    UseHardwareVS=True
    UseCubemaps=True
    DesiredRefreshRate=60
    UseCompressedLightmaps=True
    UseStencil=False
    Use16bit=False
    Use16bitTextures=False
    MaxPixelShaderVersion=255
    UseVSync=False
    LevelOfAnisotropy=1
    DetailTexMipBias=0.0
    DefaultTexMipBias=-0.5
    UseNPatches=False
    TesselationFactor=1.0
    CheckForOverflow=False
    OverrideDesktopRefreshRate=False
    
    [OpenGLDrv.OpenGLRenderDevice]
    DetailTextures=True
    HighDetailActors=True
    SuperHighDetailActors=True
    UsePrecaching=True
    UseCompressedLightmaps=True
    UseTrilinear=True
    UseStencil=False
    MaxTextureUnits=8
    VARSize=32
    ReduceMouseLag=True
    UseVSync=False
    LevelOfAnisotropy=1.0
    DetailTexMipBias=0.0
    DefaultTexMipBias=-0.5
    UseVBO=False
    UseVSync=False
    AppleVA=1
    MultisampleBuffers=0
    MultisampleSamples=0
    MultisampleHint=2
    
    [PixoDrv.PixoRenderDevice]
    FogEnabled=True
    Zoom2X=True
    SimpleMaterials=True
    LimitTextureSize=True
    LowQualityTerrain=True
    TerrainLOD=10
    SkyboxHack=True
    FilterQuality3D=1
    FilterQualityHUD=1
    HighDetailActors=False
    SuperHighDetailActors=False
    ReduceMouseLag=False
    DesiredRefreshRate=0
    DetailTexMipBias=0.000000
    Use16bitTextures=False
    Use16bit=True
    UseStencil=False
    UseCompressedLightmaps=False
    DetailTextures=False
    UsePrecaching=True
    
    [Engine.NullRenderDevice]
    DetailTextures=True
    HighDetailActors=True
    SuperHighDetailActors=True
    UsePrecaching=True
    UseCompressedLightmaps=True
    UseStencil=False
    
    [Editor.EditorEngine]
    UseSound=True
    CacheSizeMegs=32
    GridEnabled=True
    SnapVertices=False
    SnapDistance=1.000000
    GridSize=(X=4.000000,Y=4.000000,Z=4.000000)
    RotGridEnabled=True
    RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
    GameCommandLine=-log
    FovAngleDegrees=90.000000
    GodMode=True
    AutoSave=True
    AutoSaveTimeMinutes=5
    AutoSaveIndex=6
    UseAxisIndicator=True
    MatineeCurveDetail=0.1
    ShowIntWarnings=False
    UseSizingBox=True
    RenderDevice=D3DDrv.D3DRenderDevice
    AudioDevice=ALAudio.ALAudioSubsystem
    NetworkDevice=IpDrv.TcpNetDriver
    DemoRecordingDevice=Engine.DemoRecDriver
    Console=Engine.Console
    Language=ute
    AlwaysShowTerrain=False
    UseActorRotationGizmo=False
    LoadEntirePackageWhenSaving=0
    EditPackages=Core
    EditPackages=Engine
    EditPackages=Fire
    EditPackages=Editor
    EditPackages=UnrealEd
    EditPackages=IpDrv
    EditPackages=UWeb
    EditPackages=GamePlay
    EditPackages=UnrealGame
    EditPackages=XGame_rc
    EditPackages=XEffects
    EditPackages=XWeapons_rc
    EditPackages=XPickups_rc
    EditPackages=XPickups
    EditPackages=XGame
    EditPackages=XWeapons
    EditPackages=XInterface
    EditPackages=XAdmin
    EditPackages=XWebAdmin
    EditPackages=Vehicles
    EditPackages=BonusPack
    EditPackages=SkaarjPack_rc
    EditPackages=SkaarjPack
    EditPackages=UTClassic
    EditPackages=UT2k4Assault
    EditPackages=Onslaught
    EditPackages=GUI2K4
    EditPackages=UT2k4AssaultFull
    EditPackages=OnslaughtFull
    EditPackages=xVoting
    EditPackages=StreamlineFX
    EditPackages=UTV2004c
    EditPackages=UTV2004s
    CutdownPackages=Core
    CutdownPackages=Editor
    CutdownPackages=Engine
    CutdownPackages=Fire
    CutdownPackages=GamePlay
    CutdownPackages=GUI2K4
    CutdownPackages=IpDrv
    CutdownPackages=UT2K4Assault
    CutdownPackages=Onslaught
    CutdownPackages=UnrealEd
    CutdownPackages=UnrealGame
    CutdownPackages=UTClassic
    CutdownPackages=UWeb
    CutdownPackages=Vehicles
    CutdownPackages=XAdmin
    CutdownPackages=XEffects
    CutdownPackages=XGame
    CutdownPackages=XGame_rc
    CutdownPackages=XInterface
    CutdownPackages=XPickups
    CutdownPackages=XPickups_rc
    CutdownPackages=XWeapons
    CutdownPackages=XWeapons_rc
    CutdownPackages=XWebAdmin
    CutdownPackages=XVoting
    EditPackages=UDNMatinee
    EditPackages=XMP_RaptFX
    EditPackages=XMP
    EditPackages=XMPWeapons
    EditPackages=XMPVehicles
    EditPackages=XMPUI
    
    [UWeb.WebServer]
    Applications[0]=xWebAdmin.UTServerAdmin
    ApplicationPaths[0]=/ServerAdmin
    Applications[1]=xWebAdmin.UTImageServer
    ApplicationPaths[1]=/images
    bEnabled=True
    ListenPort=8080
    
    [Engine.Console]
    ConsoleHotKey=9
    TimePerTitle=30.0
    TimePerDemo=60.0
    TimePerSoak=3600.0
    TimeTooIdle=60.0
    DemoLevels[0]=DM-Curse3
    DemoLevels[1]=DM-Antalus
    DemoLevels[2]=CTF-Chrome
    DemoLevels[3]=DOM-SunTemple
    DemoLevels[4]=BR-Endagra
    
    [Engine.AccessControl]
    AdminPassword=prgroqs
    GamePassword=
    bBanByID=True
    LoginDelaySeconds=0.000000
    IPPolicies=ACCEPT;*
    
    [Engine.GameInfo]
    GoreLevel=2
    MaxSpectators=0
    MaxPlayers=16
    AutoAim=1.000000
    GameSpeed=1.000000
    bChangeLevels=True
    bStartUpLocked=False
    bNoBots=False
    bAttractAlwaysFirstPerson=False
    NumMusicFiles=13
    bEnableStatLogging=false
    HUDType=Engine.Hud
    MaxLives=0
    TimeLimit=0
    GoalScore=0
    GameStatsClass=IpDrv.MasterServerGameStats
    SecurityClass=UnrealGame.UnrealSecurity
    AccessControlClass=Engine.AccessControl
    VotingHandlerType=xVoting.xVotingHandler
    MaxIdleTime=180.000000
    bAllowBehindView=False
    bAdminCanPause=False
    bWeaponShouldViewShake=False
    bLowGore=False
    bLargeGameVOIP=False
    GameDifficulty=1.000000
    MaplistHandlerType=
    ServerSkillLevel=
    
    [Engine.AmbientSound]
    AmbientVolume=0.25
    
    [Engine.LevelInfo]
    PhysicsDetailLevel=PDL_Medium
    MeshLODDetailLevel=MDL_Medium
    bLowSoundDetail=False
    DecalStayScale=1.0
    bNeverPrecache=false
    TimeMarginSlack=1.35
    
    [XInterface.ExtendedConsole]
    ConsoleHotKey=192
    NeedPasswordMenuClass=GUI2K4.UT2K4GetPassword
    bSpeechMenuUseMouseWheel=True
    bSpeechMenuUseLetters=False
    SMOriginX=0.01
    SMOriginY=0.3
    LetterKeys[0]=IK_Q
    LetterKeys[1]=IK_W
    LetterKeys[2]=IK_E
    LetterKeys[3]=IK_R
    LetterKeys[4]=IK_A
    LetterKeys[5]=IK_S
    LetterKeys[6]=IK_D
    LetterKeys[7]=IK_F
    LetterKeys[8]=IK_Z
    LetterKeys[9]=IK_X
    MusicManagerClassName=GUI2K4.StreamPlayer
    
    [XGame.xDeathMatch]
    HUDType=XInterface.HudBDeathMatch
    MaxLives=0
    TimeLimit=20
    GoalScore=25
    bTeamScoreRound=False
    bPlayersMustBeReady=False
    bAllowTaunts=True
    bForceRespawn=False
    bWeaponStay=true
    
    [XGame.xTeamGame]
    HUDType=XInterface.HudBTeamDeathMatch
    MaxLives=0
    TimeLimit=20
    GoalScore=60
    bTeamScoreRound=False
    bPlayersMustBeReady=False
    bAllowTaunts=True
    FriendlyFireScale=0
    MaxTeamSize=16
    bForceRespawn=False
    bWeaponStay=true
    
    [XGame.xCTFGame]
    HUDType=XInterface.HudBCaptureTheFlag
    MaxLives=0
    TimeLimit=20
    GoalScore=3
    bTeamScoreRound=False
    bPlayersMustBeReady=False
    bAllowTaunts=True
    FriendlyFireScale=0
    MaxTeamSize=16
    bForceRespawn=False
    bWeaponStay=true
    
    [XGame.xDoubleDom]
    HUDType=XInterface.HudBDoubleDomination
    MaxLives=0
    TimeLimit=20
    GoalScore=3
    bTeamScoreRound=False
    bPlayersMustBeReady=False
    bAllowTaunts=True
    TimeToScore=10
    TimeDisabled=10
    FriendlyFireScale=0
    MaxTeamSize=16
    bForceRespawn=False
    bWeaponStay=true
    
    [XGame.xBombingRun]
    HUDType=XInterface.HudBBombingRun
    MaxLives=0
    TimeLimit=20
    GoalScore=15
    bTeamScoreRound=False
    bPlayersMustBeReady=False
    bAllowTaunts=True
    FriendlyFireScale=0
    MaxTeamSize=16
    bForceRespawn=False
    bWeaponStay=true
    
    [Engine.MaplistManager]
    Games=(GameType="BonusPack.xLastManStandingGame",ActiveMaplist="Default LMS")
    Games=(GameType="BonusPack.xMutantGame",ActiveMaplist="Default MUT")
    Games=(GameType="Onslaught.ONSOnslaughtGame",ActiveMaplist="Default ONS")
    Games=(GameType="SkaarjPack.Invasion",ActiveMaplist="Default INV")
    Games=(GameType="UT2k4Assault.ASGameInfo",ActiveMaplist="Default AS")
    Games=(GameType="XGame.xBombingRun",ActiveMaplist="Default BR")
    Games=(GameType="XGame.xCTFGame",ActiveMaplist="Default CTF")
    Games=(GameType="XGame.xDeathMatch",ActiveMaplist="Default DM")
    Games=(GameType="XGame.xDoubleDom",ActiveMaplist="Default DOM2")
    Games=(GameType="XGame.xTeamGame",ActiveMaplist="Default TDM")
    Games=(GameType="XGame.xVehicleCTFGame",ActiveMaplist="Default VCTF")
    Games=(GameType="XGame.InstagibCTF",ActiveMaplist="Default ICTF")
    Games=(GameType="XMP.XMPGame",ActiveMaplist="Default XMP")
    Games=(GameType="XMP.XMPTestGame",ActiveMaplist="Default DM0")
    
    [DefaultDM MaplistRecord]
    DefaultTitle=Default DM
    DefaultGameType=XGame.xDeathMatch
    DefaultActive=0
    DefaultMaps=DM-1on1-Albatross
    DefaultMaps=DM-1on1-Crash
    DefaultMaps=DM-1on1-Desolation
    DefaultMaps=DM-1on1-Idoma
    DefaultMaps=DM-1on1-Irondust
    DefaultMaps=DM-1on1-Mixer
    DefaultMaps=DM-1on1-Roughinery
    DefaultMaps=DM-1on1-Serpentine
    DefaultMaps=DM-1on1-Spirit
    DefaultMaps=DM-1on1-Squader
    DefaultMaps=DM-1on1-Trite
    
    [DefaultTDM MaplistRecord]
    DefaultTitle=Default TDM
    DefaultGameType=XGame.xTeamGame
    DefaultActive=0
    DefaultMaps=DM-RRAJIGAR
    DefaultMaps=DM-RANKIN
    DefaultMaps=DM-CORRUGATION
    DefaultMaps=DM-DE-GRENDELKEEP
    DefaultMaps=DM-DE-IRONIC
    DefaultMaps=DM-DE-OSIRIS2
    DefaultMaps=DM-GESTALT
    DefaultMaps=DM-IRONDEITY
    DefaultMaps=DM-METALLURGY
    DefaultMaps=DM-Deck17
    DefaultMaps=DM-Antalus
    DefaultMaps=DM-Asbestos
    DefaultMaps=DM-Curse4
    
    [1on1TeamDeathmatch MaplistRecord]
    DefaultTitle=1 on 1 Team Deathmatch
    DefaultGameType=XGame.xTeamGame
    DefaultActive=0
    DefaultMaps=DM-1on1-Albatross
    DefaultMaps=DM-1on1-Crash
    DefaultMaps=DM-1on1-Desolation
    DefaultMaps=DM-1on1-Idoma
    DefaultMaps=DM-1on1-Irondust
    DefaultMaps=DM-1on1-Mixer
    DefaultMaps=DM-1on1-Roughinery
    DefaultMaps=DM-1on1-Serpentine
    DefaultMaps=DM-1on1-Spirit
    DefaultMaps=DM-1on1-Squader
    DefaultMaps=DM-1on1-Trite
    
    [1on1Deathmatch MaplistRecord]
    DefaultTitle=1 on 1 Deathmatch
    DefaultGameType=XGame.xDeathMatch
    DefaultActive=0
    DefaultMaps=DM-1on1-Albatross
    DefaultMaps=DM-1on1-Crash
    DefaultMaps=DM-1on1-Desolation
    DefaultMaps=DM-1on1-Idoma
    DefaultMaps=DM-1on1-Irondust
    DefaultMaps=DM-1on1-Mixer
    DefaultMaps=DM-1on1-Roughinery
    DefaultMaps=DM-1on1-Serpentine
    DefaultMaps=DM-1on1-Spirit
    DefaultMaps=DM-1on1-Squader
    DefaultMaps=DM-1on1-Trite
    
    [XInterface.MapListDeathMatch]
    MapNum=0
    
    [XInterface.MapListTeamDeathMatch]
    MapNum=0
    Maps=DM-RRAJIGAR
    Maps=DM-RANKIN
    Maps=DM-CORRUGATION
    Maps=DM-DE-GRENDELKEEP
    Maps=DM-DE-IRONIC
    Maps=DM-DE-OSIRIS2
    Maps=DM-GESTALT
    Maps=DM-IRONDEITY
    Maps=DM-METALLURGY
    Maps=DM-Deck17
    Maps=DM-Antalus
    Maps=DM-Asbestos
    Maps=DM-Curse4
    
    [XInterface.MapListCaptureTheFlag]
    MapNum=0
    
    [XInterface.MapListDoubleDomination]
    MapNum=0
    
    [XInterface.MapListBombingRun]
    MapNum=0
    
    [BonusPack.MapListMutant]
    MapNum=0
    
    [BonusPack.MapListLastManStanding]
    MapNum=0
    
    [Onslaught.ONSMapListOnslaught]
    MapNum=0
    
    [Skaarjpack.MapListSkaarjInvasion]
    MapNum=0
    
    [UT2K4Assault.ASMapList]
    MapNum=0
    
    [DefaultLMS MaplistRecord]
    DefaultTitle=Default LMS
    DefaultGameType=BonusPack.xLastManStandingGame
    DefaultActive=0
    
    [DefaultMUT MaplistRecord]
    DefaultTitle=Default MUT
    DefaultGameType=BonusPack.xMutantGame
    DefaultActive=0
    
    [DefaultONS MaplistRecord]
    DefaultTitle=Default ONS
    DefaultGameType=Onslaught.ONSOnslaughtGame
    DefaultActive=0
    
    [DefaultINV MaplistRecord]
    DefaultTitle=Default INV
    DefaultGameType=SkaarjPack.Invasion
    DefaultActive=0
    
    [DefaultAS MaplistRecord]
    DefaultTitle=Default AS
    DefaultGameType=UT2k4Assault.ASGameInfo
    DefaultActive=0
    
    [DefaultICTF MaplistRecord]
    DefaultTitle=Default ICTF
    DefaultGameType=XGame.InstagibCTF
    DefaultActive=0
    
    [DefaultBR MaplistRecord]
    DefaultTitle=Default BR
    DefaultGameType=XGame.xBombingRun
    DefaultActive=0
    
    [DefaultCTF MaplistRecord]
    DefaultTitle=Default CTF
    DefaultGameType=XGame.xCTFGame
    DefaultActive=0
    
    [DefaultDOM2 MaplistRecord]
    DefaultTitle=Default DOM2
    DefaultGameType=XGame.xDoubleDom
    DefaultActive=0
    
    [DefaultVCTF MaplistRecord]
    DefaultTitle=Default VCTF
    DefaultGameType=XGame.xVehicleCTFGame
    DefaultActive=0
    
    [DefaultXMP MaplistRecord]
    DefaultTitle=Default XMP
    DefaultGameType=XMP.XMPGame
    DefaultActive=0
    DefaultMaps=XMP-Sirocco
    DefaultMaps=XMP-CrashFlight
    DefaultMaps=XMP-Garden
    DefaultMaps=XMP-Kaminari
    DefaultMaps=XMP-SunsetBeach
    DefaultMaps=XMP-MurkyWoods
    DefaultMaps=XMP-Rampant
    DefaultMaps=XMP-ValleyOfApes
    DefaultMaps=XMP-Lowlands
    DefaultMaps=XMP-Fox
    DefaultMaps=XMP-Alcazar
    DefaultMaps=XMP-Wonderwoods
    DefaultMaps=XMP-NaKoja
    
    [DefaultDM0 MaplistRecord]
    DefaultTitle=Default DM0
    DefaultGameType=XMP.XMPTestGame
    DefaultActive=0
    
    [IpDrv.UdpGamespyQuery]
    MinNetVer=0
    OldQueryPortNumber=7787
    bRestartServerOnPortSwap=True
    bDebugPortSwaps=True
    
    [XMP.XMPMapList]
    MapNum=0
    Maps=XMP-Sirocco
    Maps=XMP-CrashFlight
    Maps=XMP-Garden
    Maps=XMP-Kaminari
    Maps=XMP-SunsetBeach
    Maps=XMP-MurkyWoods
    Maps=XMP-Rampant
    Maps=XMP-VAalleyOfApes
    Maps=XMP-LOWLANDS
    Maps=XMP-Fox
    Maps=XMP-Alcazar
    Maps=XMP-Wonderwoods
    Maps=XMP-NaKoja
    
    [XMP.XMPGame]
    JumpJetRechargeTime=0.000000
    bJumpJetRechargesOnLanding=False
    ScoreKeeperClass=Class'XMP.XMPScoreKeeper'
    PreMatchWait=0.000000
    RespawnDelaySeconds=25
    bAllowNonTeamChat=False
    FriendlyFireScale=0.500000
    NetWait=0
    bForceRespawn=False
    bAdjustSkill=False
    bAllowTaunts=True
    bAllowTrans=False
    SpawnProtectionTime=2.000000
    LateEntryLives=1
    LoginMenuClass=GUI2K4.UT2K4PlayerLoginMenu
    bAllowPrivateChat=True
    bWeaponStay=False
    bAllowWeaponThrowing=False
    ResetTimeDelay=0
    GoalScore=0
    MaxLives=0
    TimeLimit=20
    
    [UnrealGame.TeamGame]
    bBalanceTeams=True
    bPlayersBalanceTeams=True
    
    [UnrealGame.DeathMatch]
    MinNetPlayers=1
    RestartWait=30
    bTournament=False
    bAutoNumBots=True
    bColoredDMSkins=False
    bPlayersMustBeReady=False
    bWaitForNetPlayers=True
    bAllowPlayerLights=False
    bForceDefaultCharacter=False
    NamePrefixes[0]=Mr_
    NamePrefixes[1]=
    NamePrefixes[2]=The_Real_
    NamePrefixes[3]=Evil_
    NamePrefixes[4]=
    NamePrefixes[5]=Owns_
    NamePrefixes[6]=
    NamePrefixes[7]=Evil_
    NamePrefixes[8]=
    NamePrefixes[9]=
    NameSuffixes[0]=
    NameSuffixes[1]=_is_lame
    NameSuffixes[2]=
    NameSuffixes[3]=
    NameSuffixes[4]=_sucks
    NameSuffixes[5]=
    NameSuffixes[6]=_OwnsYou
    NameSuffixes[7]=
    NameSuffixes[8]=_jr
    NameSuffixes[9]='s_clone
    
    [UnrealGame.UnrealMPGameInfo]
    BotMode=5
    MinPlayers=0
    EndTimeDelay=4.000000
    BotRatio=1.000000
    
    [Engine.VoiceChatReplicationInfo]
    bEnableVoiceChat=False
    bAllowLocalBroadcast=False
    MaxChatters=0
    LocalBroadcastRange=1000.000000
    DefaultBroadcastRadius=20.000000
    VoIPInternetCodecs=CODEC_48NB
    VoIPLANCodecs=CODEC_48NB
    VoIPLANCodecs=CODEC_96WB
    
    [Engine.BroadcastHandler]
    bMuteSpectators=False
    bPartitionSpectators=False
    
    [xVoting.xVotingHandler]
    VoteTimeLimit=70
    ScoreBoardDelay=5
    bAutoOpen=False
    MidGameVotePercent=50
    bScoreMode=False
    bAccumulationMode=False
    bEliminationMode=False
    MinMapCount=2
    MapVoteHistoryType=xVoting.MapVoteHistory_INI
    RepeatLimit=4
    DefaultGameConfig=0
    bDefaultToCurrentGameType=False
    bMapVote=False
    bKickVote=False
    bMatchSetup=False
    KickPercent=51
    bAnonymousKicking=False
    MapListLoaderType=xVoting.DefaultMapListLoader
    ServerNumber=1
    CurrentGameConfig=0
    
    [xVoting.DefaultMapListLoader]
    bUseMapList=False
    MapNamePrefixes=
    
    [XMP.XMPGRI]
    ArtifactRevealTime=0.000000
    
    

    Ok stuff you obviously want to change...

    Find [Engine.AccessControl]
    Under this heading the server and admin passwords are stored.. Edit as needed..

    Find [Engine.GameReplicationInfo]
    Under this heading. Server name, admin contacts info and MOTD are stored.

    This .ini should also setup webadmin at the default port of 8080.
    Start the server and it SHOULD run properly.
     
  2. {OF}Flying_Dutchman

    {OF}Flying_Dutchman New Member

    Joined:
    Jun 30, 2004
    Messages:
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    Installed the dedicated server with both patches (1a and 2). Everything starts up fine.

    How do I get into the Webadmin interface? (yes, I enabled webadmin, and I get a login prompt when I put in the server ip addy, it just won't let me in). I tried both the server admin name and pw I added in the .ini and the default "Admin Admin" which I'm used to from UT2004.

    Thanks for your help!
     
  3. Killinya

    Killinya [BBF]Killinya

    Joined:
    Feb 2, 2004
    Messages:
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    do you have the admin stuff in ur startup line:
    ?AdminName=theid?AdminPassword=thepw
     
  4. {OF}Flying_Dutchman

    {OF}Flying_Dutchman New Member

    Joined:
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    Finally got around to working on it again. Got it working now, thanks.
     
  5. Captain_Tea

    Captain_Tea New Member

    Joined:
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    you also need the following lines under
    [Engine.GameEngine]

    ServerPackages=XMPWeapons
    ServerPackages=XMPVehicles

    If you don't you will spawn with no weapons on many maps.
     
  6. {OF}Flying_Dutchman

    {OF}Flying_Dutchman New Member

    Joined:
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    Wow, talk about a blast from the past. Running a UT3 server now though still have UT2004 and Unreal servers running on another box :)
     

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