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Dead?

Discussion in 'Uskaarj News and Announcements' started by Maxunit, Mar 25, 2008.

  1. Maxunit

    Maxunit Unreal Freak

    Joined:
    Aug 7, 2004
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    Heyo guys,

    yea...activity was longer ago here, but maybe someone is still alive here. If yes, plz tell me. I tried this mod from time to time and really like it, I just downloaded the "newest" release a few days ago. The original launcher encounters an error, launching it via UT2004 Community menu works. But whenever I hover the buildings tab, the cursor stops working. Then I have to press ESC to go on.

    Maybe someone is still active here reading the forums :p

    Greetz,

    Maxunit
     
  2. wacko

    wacko New Member

    Joined:
    Apr 4, 2006
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    the buildings tabs do not work? I maintain the code for this mod and I know the launcher is broken as the site it pulls data from is no longer there :(
     
  3. Naggafin

    Naggafin New Member

    Joined:
    Dec 27, 2008
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    No, the building tabs work, it's just the cursor goes out of bounds when it's over a building tab, thus causing your cursor to get stuck. I really hope this mod will revive itself somehow.. I'd really like to see something like this in a complete version without being so buggy as it is right now. Perhaps you could look at another template I know of that's a lot less buggy and way easier on the replication (Much less laggy online), with it's own custom working GUI too. If you want, I could help recode and fix the bugs if the mod ever does resurrect. I really want to use the template for my own projects, the features in this are great, but buggy. It's been a long time since I really coded anything, but scripting shouldn't be too much of a challenge. I'm familiar with C++, but I can only say that to as well as my mind can remember, I may be a lot rustier in practicality.

    I CAST RESURRECTION!

    Yeeeeeah >_>
     

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