CTF-UTDM-COLISEUM

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evilgrins

God of Fudge
Sep 9, 2011
1,039
87
48
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Palo Alto, CA
unreal-games.livejournal.com
Map originally had no pathing, until I had Nelsona fix that.
7228920_original.png

It seemed ideal for UTDM-monsters, on a couple levels. As you can see in the selection window it originally had a standard Titan and Queen in the arena, which is why I opted for a UTDMT & UTDMW. Normal monsters eventually die and don't respawn, having monsters that can respawn makes their potential to get a game to last longer ideal.

Under the arena there's an area with cages for other monsters, common to the theme of a coliseum in any movies involving the Roman Empire... and an exceptional number of BSP issues.
7228653_original.png

Although it has naught to do with gameplay, nobody really goes down there. I'd toyed with the notion of replacing what's down there with 6 or 7 UTDMS but passed.

There are a couple ways to get into each base, from either side or through the roof.

All in all, a fun little map.

Usual Suspects:
.u - /system
.unr - /maps
png - Pwetty!

Enjoy!
https://www.mediafire.com/file/gje9p5br7wc2m2p/CTF-UTDM-COLISEUM.zip