Crucible v1 Released

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Bi()ha2arD

Toxic!
Jun 29, 2009
2,808
0
0
Germany
phobos.qml.net
i had a go yesterday. i played with the weapons earlier and they are still awesome.

what i found a bit annoying about the road rage gametype was that after crashing a car i often got stuck in it with my car. happens when the car you crash flips over and your front wheels land on the car. often my wheels got stuck in the other cars wheels too.
handling is a bit hard too, especially with fully upgraded engine xD
i blew my car right out the map every time.
another weird thing: i set the statues' health multiplicator to 2000% and it didnt seem to take ANY damage anymore.

apart from that its great work! very high quality content, i love it!
 

DarkSonny

Beware!
Apr 8, 2008
298
0
16
Malaga, Spain
Hey guys

I'm still working on new mirrors..

As for patches, we use v2.1. I'm not sure if it will work on all previous ones.

For not being able to use custom chars and weapons: We forced all bots, or players without a profile to be Crucible characters.. I' mnot sure if there is a problem in there though. And for weapons, next time around, the mod should be in TC format, so it should work more modularly :)

More guns and features will follow as we progress. This stuff doesn't happen instantly, especially with only 3 of us ;)

only 3 people? what happened?
Anyways great stuff dude!
 
Last edited:

TurdDrive

sam k
Oct 31, 2008
3,445
2
38
WALES
i would so like to be a part of your team

too bad my skill arnt up to scratch. :(

oh also bots some how seem to fall out of the car when its moving fast.
 

MajHavok

New Member
Apr 16, 2006
7
0
0
Great work Runestorm, amazing mod as always. :) Thanks, also to Davidson on the Gargoyal model. Iron sites for the weapons would be cool, but more weapons would be even better...bring back the flame thrower... ;)
 

ShadowBlade

RuneStorm developer
May 4, 2006
43
0
0
South Africa
www.runestorm.com
Yeah, only 3 of us.. always were. (Well used to be me and DC only. BE has recently been a larger part :) )

We would like to expand on our Crucible soo much more than we have in this release, but it's the start :) Time stands still for no man unfortunately :D
 

DarkSonny

Beware!
Apr 8, 2008
298
0
16
Malaga, Spain
Yeah, only 3 of us.. always were. (Well used to be me and DC only. BE has recently been a larger part :) )

We would like to expand on our Crucible soo much more than we have in this release, but it's the start :) Time stands still for no man unfortunately :D


What do you think a sort of kind of Runestorm ripper, any kind of new ripper with ninja blades for example? xd xd ..It would cover the empty left by Epic since ut goty

Looking forward to new weapons all those are very enjoyable and the sniper sound sounds terrorific lmao, good job!
 

TurdDrive

sam k
Oct 31, 2008
3,445
2
38
WALES
My horn doesn't work and the bots don't get in my car.

also ''Last man standing doesn't work'''

as in its always 10 lives not 3 as selected it should be.