most of the time when I try to play unreal under multiplayer I get the following critical error message.
Assertion Failed:ActorClass [File:C:\Build\UnrealGold\Engine\Src\UnChan.cpp][Line:691]
History:InitialClientActor <-UactorChannel::ReceivedBunch <-(Actor None) <-UChannel::ReceivedSequencedBunch
<-Direct <-UChannel::ReceivedRawBunch <-DispatchDataToChannel <-BunchData <-
UNetConnection::ReceivedPacket <-UNetConnection::ReceivedRawPacket <-UTcpNetDriver::TickDispatch <-
UpdatePreNet <-ULevel::Tick <-(NetMode=3) <-TickLevel <-UGameEngine::Tick <-UpdateWorld <-Mainloop
I have Unreal gold...version 226b. And I get the above error message 90% of the time when I try to log in to an internet game. Can somebody tell me what this means and how to fix it?? Thanks
Assertion Failed:ActorClass [File:C:\Build\UnrealGold\Engine\Src\UnChan.cpp][Line:691]
History:InitialClientActor <-UactorChannel::ReceivedBunch <-(Actor None) <-UChannel::ReceivedSequencedBunch
<-Direct <-UChannel::ReceivedRawBunch <-DispatchDataToChannel <-BunchData <-
UNetConnection::ReceivedPacket <-UNetConnection::ReceivedRawPacket <-UTcpNetDriver::TickDispatch <-
UpdatePreNet <-ULevel::Tick <-(NetMode=3) <-TickLevel <-UGameEngine::Tick <-UpdateWorld <-Mainloop
I have Unreal gold...version 226b. And I get the above error message 90% of the time when I try to log in to an internet game. Can somebody tell me what this means and how to fix it?? Thanks