cracking

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yurch

Swinging the clue-by-four
May 21, 2001
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~viper~ said:
It all must stop--all the aimbots, wall hacks, armor and health cheats-- or else the game and its online community will fall apart like all the others.
Health cheats are not possible. Health is serverside.
 

shan

www.clanterritory.com
Jan 29, 2000
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With all due respect to all involved, I repeat what I have said on a billion occassions and what Almost is saying. Posting a message like people need to stop cheating, I have proof of it, but I am not going to share so I do not embarass people will do nothing to solve the problem. If you have proof, share it. Who gives a flying F if they are embarrassed. They should have thought about that before they let their lives get so sad that the best they can do is cheat at a game.

If you don't want to share the proof don't come to me, cause I am not risking locking any player out just because someone thinks they are too good to be true.

For the record, I have nearly begged people for proof of cheating and no one has been able to provide it. I also cannot get anyone to provide me data on what you can cheat with. How can Beppo (who is extremely responsive in these matters) block aimbots or wallhacks (if working ones are there) without people telling him what is being used.

Disclose all to your admins or just keep it all to yourself. That is of course just my opinion.
 
Apr 2, 2001
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Well, Viper DID share, what he had. It was 2 players admitting cheating (1 walhack, 1 aimbot). The question is wether this is a real proof or wether it was more a hoax (at least that is what anyone will claim when you bann him)

I occasionally said myself 'I need to activate my aimbot' when I suck more than usually ;)

We discussed it in our clanforum and there was no clear picture, but most seem to think it was a joke. Anyway we'll have a close look on them.

Edit: Info is here http://forums.kegnet.net/viewtopic.php?t=157
 
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Derelan

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Jul 29, 2002
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shan said:
For the record, I have nearly begged people for proof of cheating and no one has been able to provide it. I also cannot get anyone to provide me data on what you can cheat with. How can Beppo (who is extremely responsive in these matters) block aimbots or wallhacks (if working ones are there) without people telling him what is being used.

Actually, it was Warren who told us how:

Warren said:
The reason this works is simple- most any cheat scripts for Inf will need to rewrite sections of a package that constantly runs in the background, which means it has to be modified. If the server adds the appropriate SeverPackages= lines to include all the Inf packages, any modified package won't allow that client to join the game. And because we don't have a mod menu or anything, there's no real way to get in the back door so to speak. So as far as we know, simply doing this will prevent 99% of cheats.

(note: the extra 1% is my way of covering my ass)
http://forums.beyondunreal.com/showthread.php?t=40456
 

Deathrow

known as LifeRow
Sep 24, 2003
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After long time in a nostalgic moment I started INF again today. I checked server browser and saw 10 ppl online (INF Germany) I tried to connect several times but got "Connection rejected by server" all the way.

Wtf... Did you ban half of Europe ?

P.S.: We are in RO now.
 
Apr 2, 2001
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Sorry about that.

Reason could be 'purechecker' (sort of anticheat) that gives trouble to some.

IIRC some IP's are permanently banned (not to block you). If you let me now yours, I'll check with the admin.

P.S. 'We' means Inforcers entirely moved to Red Orchestra?

Edit: Seemed to be an accidental block, should be gone now...
 
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Deathrow

known as LifeRow
Sep 24, 2003
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Nukeproof said:
Sorry about that.

Reason could be 'purechecker' (sort of anticheat) that gives trouble to some.

IIRC some IP's are permanently banned (not to block you). If you let me now yours, I'll check with the admin.

P.S. 'We' means Inforcers entirely moved to Red Orchestra?

Edit: Seemed to be an accidental block, should be gone now...

Thanks for quick update Nuke !

As for IP it's a bit complicated cause I got ADSL and it automatically reconnects every 12 hours and assigns me new IP. No problem, I'll try to connect today when I get from job, and will let you know if I still can't.

I'm glad to hear you're working on anti-cheat.

IMO It's funny(ironic) how some still think nobody in INF ever cheated. I can tell you my experience (there were many cases but I'll tell the most obvious one). We were playing that EAS map with Scud launchers where there's a river and a lot of wooden planks. I was shot 3 times from the same person (players of INFGermany pretty much all know who cause he's the "legend" of cheating... he was one of the INF-cheat-starters). It all happened on 3 different spots, 2 or 3 bullets burst and direct hit (btw try to kill one behind some thin wall and you'll see that you have to empty atleast half of drum on AK to hit anything).
I was approaching from middle so no way someone without hack could see me. Especially from his position.


And yeah the whole Inforcers clan moved to Red Orchestra. I've seen a lot of ex Infiltration players there. At the begining we all complained about old weapons, but once we got over that.. the fun began. And so far as I've seen anyone who played INF is doing fine in RO.
I saw LGore and Gowron from n1 too :)
 

Deathrow

known as LifeRow
Sep 24, 2003
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Hey Nuke !

Yeah IP is no more banned but I got warning from pure that U use hacked client.
My Opengl section of ini looks like :
[OpenGLDrv.OpenGLRenderDevice]
LODBias=-1.0
UseTNT=0
UseGammaExtension=1
UseModulatedGamma=0
UseS3TC=0
MinDepthBits=24
MaxLogUOverV=8
MaxLogVOverU=8
UseMultiTexture=1
UsePalette=1
UseAlphaPalette=0
ShareLists=0
AlwaysMipmap=0
UsePrecache=1
DoPrecache=1
Translucency=True
VolumetricLighting=False
ShinySurfaces=True
Coronas=False
HighDetailActors=True
DetailTextures=True
UseTrilinear=True

System OGL settings are set to default - no antialiasing or anisotropic filtering forced.

And we'll probably play ILCR to the end if we all can arrange the matches (last one didn't happen cause the opposing team couldn't make it.
 

Deathrow

known as LifeRow
Sep 24, 2003
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Tried with all different OGL libraries - fixed 4.36, from 4.51 patch, original, but pure checker still kicks me with message about wrong checksum and possible hack o_O

Seems like there's no other option but to uninstall INF. Was fun until it lasted.
 
Apr 2, 2001
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Deathrow said:
Tried with all different OGL libraries - fixed 4.36, from 4.51 patch, original, but pure checker still kicks me with message about wrong checksum and possible hack o_O

Seems like there's no other option but to uninstall INF. Was fun until it lasted.

I think you might have missed my PM ;)

Only UTmenu.u is currently checked at InfGermany. It has nothing to do with the Opengl render stuff.

I could send you the original file via ICQ (340 789 994) or email, just let me know.
 

Deathrow

known as LifeRow
Sep 24, 2003
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Nukeproof said:
I think you might have missed my PM ;)

Only UTmenu.u is currently checked at InfGermany. It has nothing to do with the Opengl render stuff.

I could send you the original file via ICQ (340 789 994) or email, just let me know.

Thanks Nuke !
Sorry forgot to check PMs every once in a while :) I'll contact you.
 
Last edited:
Apr 2, 2001
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Just in case you miss the PM again ... :)

Neabit thinks (from reading th e log files) you fail to create a checksum att all (so the file itself will most likely be alright) and suggests to extract the purechecker files from cache and put 'em in the system folder.
 

Deathrow

known as LifeRow
Sep 24, 2003
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Thanks for helping Nuke and Neabit !

I serached cache and for some weird reason there was no pure checker files in it. I'll download from Cobatmaps and let you know if it works (I got a feeling it will).
 

Neabit

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Oct 10, 2004
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You need PureChecker but not available by Combatmaps.
 

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Deathrow

known as LifeRow
Sep 24, 2003
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Thanks for link Neabit ! I tried it but it still kicks me. I'll try to installe 4.51 patch for linux. I'll let you know if it works.