I don't know if any of you INF team members remembers me, but I was around when the first version came out (around the year 2000-ish). I supported you guys as much as I knew how and I was on your forums for over two years (under the name 'farrp' and 'kisel') giving suggestions and ideas/comments.
Since then my attention has been drawn away from INF and I forgot all about it for a long time. Just today, I decided to do a serch on google to try to find out what ever happened to my favorite old mod that I used to spend so much time posting/talking about on the INF forums.
To my surprise, you guys released a new version. Version 2.9 was released over a year ago and I had no idea...heh. Anyhow, my eyes became watery when I saw that you guys stuck it out for such a long, long time and finished what you planned from the start. So I just wanted to say thanks for all the hard work and for such a great UT mod.
I haven't played the new version yet and I don't know that I ever will (due to the old UT engine and it's lack of capabilities), but it's good to see that you guys stuck together and finished it.
Now for a quick questions and I'll leave you alone.
Will you be working on any other realistic army mods in the near future?? Maybe you could take INF to the next level by converting it to the Unreal2 engine or the Unreal2004 engine (or whatever they're calling it these days).
Or you might want to look WAY into the future and maybe have version 3.0 of INF on a new game engine like STALKER:Oblivion Lost?! Have you seen the pics of this game yet?? When I think of realistic game engines to play a realistic war game/mod on...I think of STALKER. Think of what you talented people could do with a game engine like that...WOW. I'm sure you have some 'pull' in the gaming world and I'm sure that if you contacted them they'd hook you up with some modding tools to get started. Who knows...maybe you could have INF3.0 up and running by the time STALKER is released later this year.
Anyhow, thanks for the great memories.
I hope all of you continue working in the gaming industry (because we gamers need people like you around) and I pray good things for you in the future.
Peace,
farrp (AKA. kisel)
--------------------------------
My Morrowind Mods:
Weapon Complilation Mod version1
Quivers and Fletching Kit version2
Trap Making Kit
Zyndaar Flame Blade
Chivera Ice Blade
Get them by going to my webby --> www.mungstyle.com/farrp or by going to www.rpgplanet.com/morrowind
Since then my attention has been drawn away from INF and I forgot all about it for a long time. Just today, I decided to do a serch on google to try to find out what ever happened to my favorite old mod that I used to spend so much time posting/talking about on the INF forums.
To my surprise, you guys released a new version. Version 2.9 was released over a year ago and I had no idea...heh. Anyhow, my eyes became watery when I saw that you guys stuck it out for such a long, long time and finished what you planned from the start. So I just wanted to say thanks for all the hard work and for such a great UT mod.
I haven't played the new version yet and I don't know that I ever will (due to the old UT engine and it's lack of capabilities), but it's good to see that you guys stuck together and finished it.
Now for a quick questions and I'll leave you alone.
Will you be working on any other realistic army mods in the near future?? Maybe you could take INF to the next level by converting it to the Unreal2 engine or the Unreal2004 engine (or whatever they're calling it these days).
Or you might want to look WAY into the future and maybe have version 3.0 of INF on a new game engine like STALKER:Oblivion Lost?! Have you seen the pics of this game yet?? When I think of realistic game engines to play a realistic war game/mod on...I think of STALKER. Think of what you talented people could do with a game engine like that...WOW. I'm sure you have some 'pull' in the gaming world and I'm sure that if you contacted them they'd hook you up with some modding tools to get started. Who knows...maybe you could have INF3.0 up and running by the time STALKER is released later this year.
Anyhow, thanks for the great memories.
I hope all of you continue working in the gaming industry (because we gamers need people like you around) and I pray good things for you in the future.
Peace,
farrp (AKA. kisel)
--------------------------------
My Morrowind Mods:
Weapon Complilation Mod version1
Quivers and Fletching Kit version2
Trap Making Kit
Zyndaar Flame Blade
Chivera Ice Blade
Get them by going to my webby --> www.mungstyle.com/farrp or by going to www.rpgplanet.com/morrowind