Complex Kismet question, or is it simple?

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[H3D]Pendragon

Teammember on UT3JB
Sep 5, 2008
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Hedsteem.com
kismet2.jpg


Ok, I attach halos to player's heads. But when they die, the halos remain in the map. What could I do in kismet to destroy a spawned halo, when a player dies.

As it is right now, the object variable used for the halo, gets re-written over each time a player spawns.