mini-review of Volume 1 and Volume 2 maps
Tried these from
Vol 1 a while ago, but never posted quick comments:
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CTF-CBP3-Touch >> kinda dark and you definitely need to study layout of the map to know where to go, bots can't defend and you better have new rig to play this one.
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DM-CBP3-August >> great TeamDM map and not really too much like the other August maps from Neoduck.
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DM-CBP3-Endura >> outside in forest with serious z-axis and you will need new rig to play this one as well, could be interesting with TeamDM.
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DM-CBP3-HongKong >> somewhat small map with some z-axis opportunities, bots could be better and definitely watch your back.
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DM-CBP3-IronMaiden2 >> huge DM where hitscan can dominate and best played with TeamDM.
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DM-CBP3-Salvation >> nice space-themed map inside a ship or at an outpost, bots can be tough but mostly not.
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VCTF-CBP3-TheDig >> seems to be a decent VCTF, but not really my favorite gametype but it could be for you.
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WAR-CBP3-Airlock >> crazy inside tight WAR map that doesn't seem to exemplify this gametype, but it seems to work.
OK, so I tried a few of these from
Vol 2 a while back, but finishing them up now. Here are my brief thoughts:
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CTF-CBP3-Agonas >> small, good CTF, somewhat tight, great architecture and atmosphere (water, waterfalls, fire, lights and lighting), decent gameplay also (although I was expecting the middle part to open up a bit at first).
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CTF-CBP3-Arean >> smallish decent map, nice ambient sounds, also, good atmosphere and gameplay but bots suck, lots of high ambush points are blocked and moon looks like it's ready to explode.
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CTF-CBP3-Krodan >> tight caves, somewhat open areas, huge waterfalls, liked the statues, can be tight in spots so may need teamwork even with the multiple paths.
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CTF-CBP3-Morgoth >> who turned out the f-ing lights? nice lava/smoke/sky and total atmosphere but too dark, needs slightly more directional indicators besides top menu thing; it probably takes getting used to though.
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CTF-CBP3-TheExcavation >> this is one crazy necritized map, I like the sunset and wormhole/darkness thing going on, wide-open terrain with high paths.
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CTF-CBP3-Vengeance >> mostly tight gameplay but opens up a bit in sections, don't touch the wires although they may be out of reach, nice effects with falling leaves and spaceships, small archways and higher archways look good.
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DM-CBP3-Decay >> small and fun map (especially with TeamDM), bots aren't too bright though, cool green mountains/buildings and river and crystals, mostly tightish gameplay but some z-axis as well.
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DM-CBP3-Solar >> good DM but even better with TeamDM, similar atmosphere to Vengeance with Necris and falling leaves, bots smarter here with nice layout.
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DM-CBP3-Thor >> looks like a combo of Decay and Solar but at night, good gameplay, decent bots and I like the thunder.
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WAR-CBP3-Meditation >> crazy, wild, oriental mountains WAR map (I don't play WAR that often though and I need to play more),"if one more person tells me to grab my orb.....".
All and all a great couple of packs, but I know there are more.