Hey guys, I posted this idea a while back and got a positive response from many people, but I don't think any INF team members might have seen it.
Anyway, there is no doubt that INF will feature a complex communication system later down the road. Suppose I wanted to send out the message "Cover me" I was thinking that only the players within reasonable earshot would get the message. This I feel lowers the amount of useless messages such as a "Need assistance" coming from another teammate from across the map. This also encourages people to stick with their team.
I was also thinking of commands being heard by both teams. Naturally, everyone including the enemy in the area would hear a yell for “cover fire”. Perhaps the option to yell or whisper messages could also be put in to increase/decrease the range you want people to hear it. Now, I know hearing all those messages at once may be ineffective, but isn't that what war sounds like? Sounds of gunfire and screaming orders on both sides.....? Well, that's a few suggestions let me know what you guys think.
Anyway, there is no doubt that INF will feature a complex communication system later down the road. Suppose I wanted to send out the message "Cover me" I was thinking that only the players within reasonable earshot would get the message. This I feel lowers the amount of useless messages such as a "Need assistance" coming from another teammate from across the map. This also encourages people to stick with their team.
I was also thinking of commands being heard by both teams. Naturally, everyone including the enemy in the area would hear a yell for “cover fire”. Perhaps the option to yell or whisper messages could also be put in to increase/decrease the range you want people to hear it. Now, I know hearing all those messages at once may be ineffective, but isn't that what war sounds like? Sounds of gunfire and screaming orders on both sides.....? Well, that's a few suggestions let me know what you guys think.