Yeah, right now the static meshes being used are ut2k3 shipped ones, but i plan on having a fair bit of custom meshes in the end. The bulldog for example, is just a placeholder, cause I want to put a vehicle wreckage down there. Mind you that depends on time constraints, cause mapping isnt the only thing Im doing at the moment (ugh), but I do want to use my own meshes to make it look unique.
I've changed a few small things too... the skybox has a gradation now from reddish to the yellow color, i changed the fog to match, and it looks much better now. I also added smog coming from the smoke stacks... hopefully it wont be a perfomance hit when i have the rest of the level finished (seeker crosses fingers) cause it looks good.
I've changed a few small things too... the skybox has a gradation now from reddish to the yellow color, i changed the fog to match, and it looks much better now. I also added smog coming from the smoke stacks... hopefully it wont be a perfomance hit when i have the rest of the level finished (seeker crosses fingers) cause it looks good.