ROFL 451 said:
Yeah. . .I was kinda hoping he would help me with it. . .
Update on the chaingun: CRAP
I was talking to Wong yesterday. Well, I found the "polygon counter" tool, and LO AND BEHOLD! 18,000 poly's.
So, I slapped an "optimize" modifier on the whole model, and w00t! 15,000 poly's! Through searching, I ound that EACH BULLET was 764 poly's. The barrels were 2,000 each, and so forth. So, bullets deleted, barrels replaced, cylinders shortened, cylinders have had sides removed. . . So now, without the bullets, my poly count is 2,000. As I re-model the ammo container (600 poly's) to have fewer poly's progress should improve.
Update 1-27-03 3:27 PM
I replaced the ammo container with one far smaller (will make it even smaller later, it is currently 320 poly's) and searched the whole model for large stuff. I found that my new barrels (all five together) were 980 poly's. . . half of my model's poly's. . . .Soo, I found each one had 5 height segments. I made it one height segment each, and voila! My entire model (no bullets yet though) it 1127 poly's!! YES!