Have to disagree, the screamings HAVE TO GO!
I guess I have not put across my point very eloquently.
Maybe I'll state it in point form:
1) Screaming is "okay" if it is at an appropriate volume, and at the appropriate time. UT neither has it at an appropriate volume, not at an appropriate time.
a) Proper volume: gun sounds should drown out all screaming. Guns should be very loud and much louder than screams.
b) Proper time: you shoot someone, but that person does not die: he makes a sound representing pain (not necessarily a scream - a groan, really, is enough). When the person dies, he does not make any sound at all.
Reality example: you're shooting someone with a minigun, he makes a faint sound: "uh! uh! err! uh!" with each bullet (but I STRESS the sound is faint compared to the blaring of the minigun).. then with the last bullet he falls SILENTLY. Now this is what REALITY would suggest.
UT version: you're shooting someone with a minigun, he makes no sound at all, then with the last bullet, he lets out a super shriek outdoing the sound of the grenade you just finished him off with.. in other words - TOTALLY STUPID DUH!!!! Fine for an arcade game, but totally stupid for a realistic mod.
2) Because the UT engine does not handle sounds adequately (eg. far off gun sounds cannot be heard, screams are louder than guns) - the ONLY easy solution is to remove the screams or reduce the volume and turn them into groans (so that screaming with the last bullet doesn't seem so stupid, as mentioned in point 1b.
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Conclusion: the screams have to go, because the UT engine handles them stupidly and utterly unrealistically. Realistic games like SWAT3, Rogue Spear, and CounterStrike (CS realistically captures the mood, though damage is unrealistic) do NOT have screams, yet when you play it, they by NO means feel unrealistic - this is because in real-life, as is obvious in any real-life footage of hostages/kidnappers being shot SHOW, people that get shot and die NEVER scream. We instinctively feel it is unrealistic, because we see in real-life what really happens and that creates in us an expectation of what virtual reality should appear - UT Screaming takes a great measure of that virtual reality away.
Yes, people scream in real-life, but they NEVER EVER EVER scream at UT's volume, nor at death like in UT. Therefore the removal or SUBSTANTIAL volume reduction of the screams will GREATLY increase the enjoyment,absorption and mood of a realistic mod like Infiltration.
We all absolutely adore the realistic and loud guns of Counter-Strike right? We all love the game-play of UT right? With Infiltration we CAN have our cake and eat it, IF and ONLY IF we remove/greatly-volume-reduce the screams, simply because UT cannot handle loud guns and if we compensate by increasing our volume, UT screams totally destroys the realistic mood Infiltration hopes to create. This is the SOLE reason why I am picketing so hard to remove the screams, and I hope you Infiltration fans, and ESPECIALLY the Infiltration team will agree with me.
hoping to the end,
AJY
Don't frag me, love me.