Hey, everybody. I just started a new character project for UT2K4 today. In this one I'm making the likeness of my a friend of mine. I've gotten the bulk of it roughed in quite nicely. I have a feeling this one's gonna go a lot more smoothly, especially in the texture mapping phase, since his clothed-ness will allow me to break up the UV's a lot more efficiently. I'm gonna go for a much more realistic look on this one as well.