Spalas said:Is it possible to use UnrealScript to call functions from a DLL that I've made in C?
Wormbo said:If there's a way for the input device to map its controls to joystick axes and buttons, you might be able to use them directly in any UnrealEngine game.
Sounds like an interesting project. What kind of gloves are they and how are you tryuing to use them?
You could get 12 float input axes via this method.
MouseX,
MouseY,
MouseZ,
MouseW (Intellimouse wheel),
JoyX,
JoyY,
JoyZ,
JoyR (joystick rudder),
JoyU,
JoyV (joystick alternate axis for example the Panther XL trackball).
JoySlider1,
JoySlider2,
Spalas said:...The gloves do not have a utility to map to these values directly (none that I'm aware of at least), ...
VR Price:
5DT Data Glove 5 Ultra, Right Handed - $895.00
5DT Data Glove 5 Ultra, Left Handed - $895.00
Wireless Glove Kit - $1495.00
According to http://www.vrealities.com/5dtglove5.html they do "Mouse emulation" and "Joystick Emulation"
pricey **** dude