Bug with Robar?

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Thysis

New Member
Jan 25, 2000
14
0
0
Michigan
www.geocities.com
This bug is easily reproduced. Download the map DM-RealWorldGoneBad and go up to the sniper loft, pick up the Robar, then pick up the ammo next to it. All your other weapons will disapear, and the robar won't be able to get more ammo.

Very very very annoying glitch. Any chance of it being fixed in the next release? I'm running the 413 patch (It happens in 405b to), and inf 1.71 (Does it in 1.7 also).

-Thysis
 

geogob

Koohii o nomimasu ka?
same thing happens I ctf-twinvalley with the robar near the lift.

In ut (not INF) you can place single sniper rifle round (not only boxes)... I think it a conflict between these rounds and the INF ones..

I may be mistaken, but It's a good guess I say!

il look onto it (never played twinvalley or RWGB in normal UT game mod)

------------------
--- Geogob ---
The only way out is the C4 way
 

geogob

Koohii o nomimasu ka?
Good! so my guess was right after all...

there still some logic in here... c++ din't take out what was left...
rolleyes.gif



------------------
--- Geogob ---
The only way out is the C4 way