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UE1 - UT Brushes

Discussion in 'Mapping' started by superxdude, Feb 23, 2012.

  1. superxdude

    superxdude New Member

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    Could not find something else on this, perhaps an expert can lend some advice.

    I found a nice streetlamp in one map and was able to copy it via Control C.

    I loaded my map, hit Control V and it pasted it in, but I am unable to apply textures, etc.

    I also tried saving it as a brush from the previous map but could not load it properly. Is there a way to do this? I'm not looking to rip off levels, but trying to save some time on the little stuff.

    Thanks
     
  2. dr.flay

    dr.flay Dr.Flay™

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  3. medor

    medor Member

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  4. superxdude

    superxdude New Member

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    Thanks peeps :) just got home from work and will try these out. I was able to make a semi decent streetlight last night but didn't save the map and lost like an hour of work.

    This pack should make up for it!
     
  5. superxdude

    superxdude New Member

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    HMM......still not working but I like what is in the file. How do I get the Coke machine and streetlight from that map to mine? I have tried exporting/saving the brush and then trying to open it from my map, but it does not work.
     
  6. dr.flay

    dr.flay Dr.Flay™

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    Ah, I see, you are going about it wrong.
    open the "?.u" file of choice, via the actor browser in UED.
    It will appear in the "decorations" branch.
    Select the item you want and right-click in the map, where you want it.

    You will have to manually load the texture file when you want to see textures not used by default. If you opened their example map without closing the editor, all the textures used will be visible in the browser.

    That should be a whole lot easier.
    BTW I just put another pack on my site. It is not a complete distro (No documentation, but similar type of stuff).
    Bottom of the page. In the Beta section. Industrial_Pack1.zip (rename it to a RAR)
    http://my.opera.com/dr-flay/blog/unreal
     
  7. superxdude

    superxdude New Member

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    Thanks Doc! Got these to work! It's been so long since I touched UeD...
     
  8. medor

    medor Member

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  9. dr.flay

    dr.flay Dr.Flay™

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    Excellent collection of videos Medor.
    Yes, indeed. If you have not yet looked at it the UT99 SDK is full of all sorts of new tricks. Even new physics engines :D
     

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