Hello,
i'd like to create a special mover that has an additionnal feature : a bouncing movement (following the vertical axis), additionnaly to the interpolated movement between keyframes.
like this pica, but without velocity loss (= constant max height bouncing)
How can i code this ? i'm gonna subclass Mover, but i'm wondering wether i add some lines in the InterpolateTo function, or wether i add a Event Tick() which adds the bouncing feature (parabolic thingy) to the actual location.
Depending on the method, it should bounce at its initial state, or not.
Does anyone have an idea ? by advance, thanks a lot.
_______________________________________________________
Solving with XIIIEd. Is there a possibility to attach a mover that has only this bouncing motion (no X nor Y velocity)
to a mover that have normal key frames, so the result is a combination of all ?
i'd like to create a special mover that has an additionnal feature : a bouncing movement (following the vertical axis), additionnaly to the interpolated movement between keyframes.
like this pica, but without velocity loss (= constant max height bouncing)
How can i code this ? i'm gonna subclass Mover, but i'm wondering wether i add some lines in the InterpolateTo function, or wether i add a Event Tick() which adds the bouncing feature (parabolic thingy) to the actual location.
Depending on the method, it should bounce at its initial state, or not.
Does anyone have an idea ? by advance, thanks a lot.
_______________________________________________________
Solving with XIIIEd. Is there a possibility to attach a mover that has only this bouncing motion (no X nor Y velocity)
to a mover that have normal key frames, so the result is a combination of all ?
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