Bots and buttons

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Spargo-64

bDrunken-True
Feb 20, 2002
34
0
0
51
Phobos
home.austarnet.com.au
How do bots push buttons, i forget....
Is it the Button marker, trigger marker?

I forgot how, have tried the above...

OK...
Bots start in a small room each, the way out is a trapddor floor which is activated by a button (both movers)
I have put b.markers and T.markers there but nothing
They won't come out.
I put a health vial next to the button, and sometimes it works, but i wan't them to go straight for the button...

????
 

Bot_40

Go in drains
Nov 3, 2001
2,914
0
36
York, UK
Lift exit near the edge of the trapdoor, lift center where the bots will land after they have fallen, then another lift exit next to the lift center.
Set all of their Lift Tags to the same tag as the trapdoor, then set all of their Lift Trigger tags to the tag of the button/mover/trigger that will open the trapdoor. Then the bots should use it correctly.

If you double click on button markers or whatever in the actor browser, there should be a comment in the code telling you it's obsolete :)
 

Spargo-64

bDrunken-True
Feb 20, 2002
34
0
0
51
Phobos
home.austarnet.com.au
ta..
I shall try that out.
I got the trapdorr, button combo working no worries, but just couldn't remember the rest....

But......
I did only put in a lift center in and no lift exits (slaps himself for stupidity Do'h)...

I have it working in another map i made...
I'll look at that too.
In that map, there is one button, 3 doors (prison type thing) and i think i only put in a button marker....

Will check.