Gosh, you're right, I don't use it. Wierd.
Here's my copy\make code:
copy = inventory(spawn(victims.class,,,victims.location, victims.rotation));
copy.dropfrom(copy.location);
victims.gotostate('sleeping');
Victims is an actor that is an inventory and is not hidden.
The dropfrom function makes the copy all nice and non-respawning.
Here's my copy\make code:
copy = inventory(spawn(victims.class,,,victims.location, victims.rotation));
copy.dropfrom(copy.location);
victims.gotostate('sleeping');
Victims is an actor that is an inventory and is not hidden.
The dropfrom function makes the copy all nice and non-respawning.