Boomerang Questions

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Jun 12, 2001
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www.planetunreal.com
Gosh, you're right, I don't use it. Wierd.

Here's my copy\make code:




copy = inventory(spawn(victims.class,,,victims.location, victims.rotation));
copy.dropfrom(copy.location);
victims.gotostate('sleeping');



Victims is an actor that is an inventory and is not hidden.

The dropfrom function makes the copy all nice and non-respawning.
 

Smoke39

whatever
Jun 2, 2001
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Why not just set it's respawn time to 0?
What's "victims.gotostate('sleeping');" for?