Ballistic Weapons v1.70 Soon

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hal

Dictator
Staff member
Nov 24, 1998
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This one was a victim of my retarded spam filter... don't get me started. But we love Ballistic Weapons here at BU, and I wanted to be sure that we got the word out no matter if it was a day or two late. Version 1.7 is being beta tested and we may see something within the week!

The new version is all about options, optimization and fixes. It features plenty of options from accuracy and damage sliders to crosshair options, permanent decal options, and many more! Textures and decals have been tweaked for better performance, and options have also been added to help optimization.

New features also include Iron Sights, Dark Players option, Better Crosshairs, Options for just about all accuracy and damage, The new Ballistic mutator with weapon swapping and replacement of weapons, M50 Camera improvements, G5 and Lasersight recoded for more stability, and lots more!

Check out the whole change log for all the gory details.
 

hal

Dictator
Staff member
Nov 24, 1998
21,409
19
38
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changelog!
Version 1.70

Added Ballistic options menu
Increased A73 ammo amount
Bullets now go through walls
Permanent impact mark option added
Can now pickup M50 camera with "Use"
Crosshair recoil slider added
Lasersight redone and improved
Reloading after putdown on clients fixed
Scope not pitching on clients fixed
Smoke FX fixed
FP9 laser opacity changed down
New Crosshair menu added, to tweak all crosshair settings and much more
New crossahairs added
Weapon swapping added to ballistic mutator
Particle and Decal textures changed to improve performance
Option for no weapon chaos when Jumping/Sprinting
Added player and vehicle damage sliders
Slow gametype and mutator loading fixed
Added Permanent Blood option
Fixed behind view no pitch bug
Added view aim scaler
Added view recoil scaler
Added iron sights
Fixed reload after putdown bug
Fixed vehicle blood bug
New M50 anim
Added dark skins option
Added Ballistic effects detail option
Added weapon texture detail option
M50 Cam now retains zoom level and LCD shows cam zoom
Shortened fp9 detonate all safety time
Added chaos/inaccuracy scale slider
Added recoil scale slider
Added cocking button
Iron sights and sight key added to core
Scopes added to core and improved
Fireing adds chaos and reaims
Fixed spawning with melee weapon issue
Adjusted A42 ammo properties
Added no drunk scope option
Gametype long load time bug fixed.
Railgun thermal view improved and flare removed
Grenade explode delay issue fixed

More in progress...
 

Nemephosis

Earning my Infrequent Flier miles
Aug 10, 2000
7,711
3
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Can now pickup M50 camera with "Use"

THANK YOU. The ONLY thing I ever wanted out of this mod. (Cause hell, I thought it was great the way it was, but they just keep adding stuff... who am I to argue that though? :D)

Option for no weapon chaos when Jumping/Sprinting

uh, does that mean what I think it means? I can run and my weapon won't go all over the place?

'scuse me while I pick my jaw up off the floor. That's awesome too.
 
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Dracone

Dracone
Sep 10, 2004
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Yep...I'm from over at the forums at BW. They're working hard alright. All us fans are chippin in our ideas, and the beta testers are crushing the few bugs that there are.

EDIT: Ahhh, and 1.7 is just a focus on making things more optional. Talk over there is that 1.8/1.9 will have all the flashy brand new weapons and stuff.
 
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Nemephosis

Earning my Infrequent Flier miles
Aug 10, 2000
7,711
3
38
Hey, you know what I found? 1.5 already has the ability to pick up the M50's camera. You use the Special Ability button, you know, the same Goddamn one you use to put it down.

So, since the thing I've wanted for so long has been in there for so long already, and I was just too Goddamn stupid to try it (the most obvious things can be the hardest to find sometimes) I guess the only appropriate thing to say would be "HAHA DISREGARD THAT, I SUCK COCKS"

Still, I'll hold out for 1.7 just for the fact that the aiming doesn't go every which way when you run. I've made it this far without upgrading already, might as well wait another (hopefully) day or two.
 

Nemephosis

Earning my Infrequent Flier miles
Aug 10, 2000
7,711
3
38
Since I don't use the mutator in the first place, I don't have the slowdown problem everyone else does. :p