I made a screenshot (256x128, 256 colours) which I use for a ScreenSlideMap.
Everything works, however:
When I use a Screen with this map texture, the picture looks very bad (Too much brightness and less detail. Looks more like a 16 colour picture).
However, when I use the map texture directly on the place where I want to put my Screen the picture looks like it should be.
What am I doing wrong here?
Everything works, however:
When I use a Screen with this map texture, the picture looks very bad (Too much brightness and less detail. Looks more like a 16 colour picture).
However, when I use the map texture directly on the place where I want to put my Screen the picture looks like it should be.
What am I doing wrong here?