UE2 - UT2kX Assigning a new controller to xPawn

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

skeleton

New Member
Mar 14, 2012
3
0
0
Does anyone know how to assign a new controller to an xPawn in unreal Ed?
Perhaps I can add it as an event in a ScriptedTrigger?