Hi Chaps,
I finally got around to downloading the mod today as I'm off to a LAN in a couple of weeks and am going to be running a 2K4 server. UnWheel is one of the mods we'll have a bash through.
Is there anything you particularly want feedback on in terms of mod/map behaviour or shall I just get a bunch of first impressions together?
Having played through every single race track this afternoon you guys have done a good. There are a couple of maps where the meshes are a bit off though, and the cars feel like they are floating above the ground - but on the whole it's all pretty decent stuff.
If you like I'll go through the maps again and note down the ones that I found problems with, and what the problems were. There weren't many.
digression
Actually, the whole car handling thing is a bit of a personal thing. I've only played three driving games where I've felt like the cars are actually attached to the ground. Midtown Madness 2, GTA Vice City, and Trackmania. All of the Colin McRae games feel exactly like UnWheel does - the car is floating above the ground and is actually behaving like the spaceship in Asteroids or Thrust.
I finally got around to downloading the mod today as I'm off to a LAN in a couple of weeks and am going to be running a 2K4 server. UnWheel is one of the mods we'll have a bash through.
Is there anything you particularly want feedback on in terms of mod/map behaviour or shall I just get a bunch of first impressions together?
Having played through every single race track this afternoon you guys have done a good. There are a couple of maps where the meshes are a bit off though, and the cars feel like they are floating above the ground - but on the whole it's all pretty decent stuff.
If you like I'll go through the maps again and note down the ones that I found problems with, and what the problems were. There weren't many.
digression
Actually, the whole car handling thing is a bit of a personal thing. I've only played three driving games where I've felt like the cars are actually attached to the ground. Midtown Madness 2, GTA Vice City, and Trackmania. All of the Colin McRae games feel exactly like UnWheel does - the car is floating above the ground and is actually behaving like the spaceship in Asteroids or Thrust.