Anyone else pissed at Steam?

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BooGiTyBoY

The ImPaCt-DaMpeNeD BooGeRaToR
I hate steam because the buddy list never works.. it disconnects all the time, I hate having ot have an extra program running besides the game I'm playing, AND those who bought HL2 in stores can't download HL:Source or DoD:Source for free? WTF is that ****.

"Let's forget all about a growing game community and exclude half of them cuz they don't wanna buy the game exclusively through us"




Well...not like I paid for my cd key and play disc anyways, hehe. TAKE THAT STEAM!
 
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JaFO

bugs are features too ...
Nov 5, 2000
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_Zd_Meelobee_ said:
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2. The people that will hate Steam no matter what. They'll dig up total unrelated items to justify their unfounded hate against Steam. You knew on forehand the game was going to need Internet. You knew on forehand it uses Steam. You knew it was a game requiring more than your ****ty 1,2Ghz with a MX440. You knew all this and still you bitch about it. What are you?Retards? (no offence Ren) Use your friggin brains, idiots!
...
As a matter of fact :
- I didn't know the retail-version would require Steam at all ...
It even barely identifies the reasons *why* there is a need for an internet-connection as the minimum requirement.
And to top it of ... most games until now used to print 'requires internet for multiplayer/patches' or something similar.
I'm sure a lot of people automatically assumed this to be a simple typo on the box.

- Steam was sold as a 'content-delivery'-mechanisme and as an auto-patcher (for people to dumb to use their browser ... )
Half-life itself had something like that.
Other games have had similar items.
None of them required me to be on-line just to play the game.
So how was I (or anyone else) to know that Steam = on-line activation based on all known examples at that time ?

Now that HL2 has been delivered Steam has shown its true colours.
It's not a delivery-system.
It's content-control / digital restriction management.
It is what palladium & "trusted computing" will be like in the future as soon as Microsoft & co can convince consumers it is for our own good.

The only difference is that Valve managed to implement such a thing in one release, while MS is still busy trying to add a buggy & easy to break registration-procedure to its software.

// demographics ...
fun little fact : as soon as anyone asks any such data I always enter garbage if possible ...
You want my postal code ?
I can dream one up for ya ... and since I'm used to testing software that can see if it is 'correct' I can even enter one that appears to be valid as well.
Real name ? I tend to use typos on purpose ...
Age ? Like the kid that says he/she is '18' when asked I enter any random age.
Any other data on my pc ? Most likely pure garbage as well or at least contaminated so it is difficult to extract real info.
Endresult is that their demographics will contain pure garbage for at least a few percentages of the entries.

// .altan :
kill those cookies asap.
99% of them are used to track advertisments, collect demographics and similar nonsense.
I'm not doing that, but most likely the few advertisements on my site are.
I wish I could disable that 'feature', but I can't ...
 
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dub

Feb 12, 2002
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Are you not reading or just plain thick!?

JaFO said:
None of them required me to be on-line just to play the game.
YOU DO NOT HAVE TO BE ON-LINE TO USE HALF LIFE 2, THE SDK OR COUNTERSTIKE SOURCE !!!
 

shadow_dragon

is ironing his panties!
Ummm! other than the fact that an internet connection wasn't listed as a Minimum Requirement on websites and shops etc. Doesn't steam do exactly what they said it'd do?................ It's not really that much of a conspiracy, you can uninstall it before putting the tin foil hats on you know.

Or do what i did, go round a friends house, play it there, it has three advantages at least.
One: You get to play for free.
Two: You don't have to fear the Valve ninjas who steal your first borns through Steam.
Three: You get to play in good company. (Assuming you have friends and didn't just break into someones home!)

There is one solution for you, if that one isn't convenient there are more ways(legal ways) but i'll leave those up to your imagination. It's really not that hard. It really suprises me how people can find conspiracies and grave human misjustices in the simplest of commercial things, it's not like people were tortured in the making or it is the start of an I, Robot-esque situation.

|dub| said:
YOU DO NOT HAVE TO BE ON-LINE TO USE HALF LIFE 2, THE SDK OR COUNTERSTIKE SOURCE !!!

That'll get you no where Jafo has been arguing this in a great many threads, you DO have to verify it online and remember, he finds the cd key scary enough already, imagine the foreboding of a "verify" aswell.
I don't see why it's a problem, it kind of amuses me some guy over in deepest darkest USA could be watching every move i make on the internet all to discover how much gas i've used in the last three months. Whoop de doo.
 
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B

Bee
Sep 6, 2000
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Thanks dub, maybe these knuckleheads will see it now :D

Sir_Brizz said:
So in other words, you have to have a brain to realize that a program you purchase from the store you should NOT be able to install and run WITHOUT an Internet Connection? I guess I don't want a brain :rolleyes:
Maybe you do need one, it says on the box you need a connection. If you still buy the game when you don't have it, you need a brain. :rolleyes:
You only need the connection to activate it once. After that you go in offline mode and can play as much as you want while being offline.

Sir_Brizz said:
I don't hate Steam no matter what. I hate it because it's a STEAMing pile of ****. I kept Steam long enough to beat HL2 then got rid of it. What makes it worth keeping? Valve IS treating you like a criminal, even when you prove that you are not one (by purchasing the game). If they WEREN'T, then online activation WOULD NOT BE REQUIRED. Can you name 2 other games that have an activation scheme like this? I'm talking about GAMES not PROGRAMS. I don't know if I can name even one! Do you realize how ridiculous it would be if this became status quo for game developers? We have already witnessed the problems with the activation servers this time around (even you who didn't have problems know that there WERE problems). Do you think it won't happen next time? Sorry, it will always happen until the Internet runs in real-time.
I can't name any other game because there ain't no others that have it.
Sure there were problems, as with every new thing. Do you think a new car model is good from the start? They have to call cars back to fix them later on. Same with Steam. alot of people had no problems whatsoever. Because it doesn't work for a fragment of people doesn't make it a pile of sh!t.

.altan said:
The most popular graphics card for HL2 according to Steam is the MX440.
It was an example, I dunno the minimum requirements out of my head :)
Does it run any good, the MX440?

JaFO said:
It's content-control / digital restriction management.
What exactly does it restrict??
 
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dub

Feb 12, 2002
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Yeah, I'd also be kinda interested in finding out what it restricts me from doing...

Also I bet Sony are kinda glad that the users of Planetside and Everquest did'nt assume that the online requirements noted on the box/website where "typo's". :rolleyes:
 

JaFO

bugs are features too ...
Nov 5, 2000
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|dub| said:
YOU DO NOT HAVE TO BE ON-LINE TO USE HALF LIFE 2, THE SDK OR COUNTERSTIKE SOURCE !!!
I don't feel like shouting, but since you do not understand I'll just repeat it :
(1) you DO need to be ON-line to register/verify the first time you want to use the software

(2) Counterstrike = multiplayer = useless to anyone that wants to play off-line
I never intended to buy a singleplayer game called Half-Life 2 because of its on-line content.

Never mind that I never would have bought Half-life 2 because of promise that there would be a sdk sometime after release ...

_Zd_Meelobee_ said:
What exactly does it restrict??
Did you try playing the retail-version as legally acquired in countless of stores before the 'official' releasedate as set by Valve/Vivendi ?

And don't give me that "but Valve & the stores had agreed not to sell before date X"-bs.
As a consumer I shouldn't have to worry about whatever deals the shop made, because I can't possibly know what contracts they've signed and what rules (except regular laws) they are breaking.
Of course I can't blame Steam for stores selling it before the date, but it did allow me to see what Steam is capable of.
If you don't find it even the slightest worrying that a company can control under what circumstances you can use their software after it is installed on your pc then so be it.
As the administrator of my own system I'd rather be the one that decides which programs I can or can not run for whatever reason.
 

B

Bee
Sep 6, 2000
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JaFO said:
I don't feel like shouting, but since you do not understand I'll just repeat it :
(1) you DO need to be ON-line to register/verify the first time you want to use the software
So you have to register it online, big deal, it says on the box you need a Internet connection. If you didn't catch that, that is your problem. not Valve's.

(2) Counterstrike = multiplayer = useless to anyone that wants to play off-line
so are all other multiplayer games (without bot support, which is 90%), what is your point?
Did you try playing the retail-version as legally acquired in countless of stores before the 'official' releasedate as set by Valve/Vivendi ?

And don't give me that "but Valve & the stores had agreed not to sell before date X"-bs.
Well I am gonna give you that bullsh!t. The releasedate was 16 november. If you got it before that time and couldn't play. Your fault. Release date was 16 November, remember.

If you don't find it even the slightest worrying that a company can control under what circumstances you can use their software after it is installed on your pc then so be it.
WTF are you on about? Are you unable to play? after the 16th everyone can play when and where they want...

As the administrator of my own system I'd rather be the one that decides hich programs I can or can not run for whatever reason.
Again, if you would have sticked to the releasedate as you are supposed to, you could have played.

So, what are they resticting?
 

shadow_dragon

is ironing his panties!
_Zd_Meelobee_ said:
so are all other multiplayer games (without bot support, which is 90%), what is your point?

Just as a heads up he said that in response to DUB saying you could play Counterstrike without being online. ;) Ofcourse in fairness Jafo didn't consider the Lan capabilities of counterstrike. Though ofcourse that does bring us back to the lan debate about multiple computers and one game i guess.
 

JaFO

bugs are features too ...
Nov 5, 2000
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_Zd_Meelobee_ said:
So you have to register it online, big deal, it says on the box you need a Internet connection. If you didn't catch that, that is your problem. not Valve's.
I caught it .. hence why I didn't buy it as I consider it to be stupid to require interenet for a game that's not played on-line.

so are all other multiplayer games (without bot support, which is 90%), what is your point?
The fact that someone said I could play CS off-line, when it's bleedin' obvious that it is useless to play off-line (off-line = singleplayer).

Well I am gonna give you that bullsh!t. The releasedate was 16 november. If you got it before that time and couldn't play. Your fault. Release date was 16 November, remember.
Like I said : not my fault.
If the store wants to sell me a broken game without telling me so it is their fault.

WTF are you on about? Are you unable to play? after the 16th everyone can play when and where they want...
Sure ... let's wait until the next patch or Steam-enabled game is released.
I'm sure that the servers will be flooded again and thereby denying anyone that wants to register their game at those times access.
Perhaps it is only a 'minor' problem in your book, but I think it is ridiculous.
Never mind that if Valve ever goes bankrupt or decides to kill their HL2-authentication for whatever reason they fancy (and given the Steam-license they can do so without even offering a backup in some form!) I can't even install & play the game.

ie : it isn't about what I can do right now.
It's about what will be harsh reality in the future.
The estimated lifetime of items is part of my decision to buy anything including games.
I don't like to buy stuff when someone else can decide when those items are 'outdated'.

Again, if you would have sticked to the releasedate as you are supposed to, you could have played.
Releasedates are not my concern as I do not decide when anything is released.
There were reviews of the game *before* the 'releasedate' which gave the impression that the game was available already.
Is a customer really expected to search all game-related sites just to see if he can 'legally' play the game at the correct date?
Perhaps you're such a geek that you consider that minor efford.
/me ? I'd just like to play my games I've purchased whenever I feel like it.

If the store fails to honour a contract they sign with someone else then it isn't my problem.
If they don't want to accept the fact that someone wants to return the game because of this 'feature' then *they* shouldn't have broken the agreement.
No return ? Then that store has seen the last of my money.
Simple.
It's called voting with your wallet ... too bad people prefer to use 'theft' (or rather "copy-right violation" before you start yelling) in order to get their games, which has resulted in both stores as well as developers using draconian measures like this.
Luckily there's still console-games ... altough I wonder how long that hobby will last.

So, what are they resticting?
My ability to be able to install & use the software whenever I want regardless of the status of their Steam-authentication-servers at any time of day in the future.
I buy the software ... I own it and can do whatever I like.
If they don't like that then they can kiss my shiny metal ass and wave their money goodbye ...
 

B

Bee
Sep 6, 2000
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JaFO said:
I caught it .. hence why I didn't buy it as I consider it to be stupid to require interenet for a game that's not played on-line.
Ok admited, it's the store's fault, not yours, and surely not Valve's.

The fact that someone said I could play CS off-line, when it's bleedin' obvious that it is useless to play off-line (off-line = singleplayer).
If you knew it was bleedin' obvious then why bring it up?

There were reviews of the game *before* the 'releasedate' which gave the impression that the game was available already.
Is a customer really expected to search all game-related sites just to see if he can 'legally' play the game at the correct date?
Perhaps you're such a geek that you consider that minor efford.
/me ? I'd just like to play my games I've purchased whenever I feel like it.
This all comes down to stores selling it before the official date, and yeh as a casual player you could have been tricked by it, but again, it's not Valve's or Steam's fault...
And any player with a bit of intrest in this game can figure out real easy when the official release date was. you don't have to bee a geek for that.

But hey if you don't like it, don't buy it. You're missing out on a great game. And better get used to systems like steam. Developers are sick and tired of warez and this seems to be an effective way to counter it. So they'll use it more.
For me personally it's really not a problem (as you can tell :D) I got the game, installing took a while but went flawless.
 
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dub

Feb 12, 2002
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JaFO said:
I don't feel like shouting, but since you do not understand I'll just repeat it :
(1) you DO need to be ON-line to register/verify the first time you want to use the software

(2) Counterstrike = multiplayer = useless to anyone that wants to play off-line
I never intended to buy a singleplayer game called Half-Life 2 because of its on-line content.

1 - It's not me who does'nt understand, it blatantly you.
I wouldnt have felt the need to shout if you and countless others did'nt keep saying BS like:
JaFO said:
None of them required me to be on-line just to play the game.
You said 'play'... which is totally incorrect. I'm perfectly aware that you needed to register online as I a: got the game, and b: mentioned it like 5 times in this thread.

2- This might be... but ya'll where saying that you can't use your Steam related proggies off-line - you're so wrong - to the extent that even a MP only game is playable offline.
And imo it's not at all uselss - I'd say people who make levels for CS:S might appreciate this feature quite a bit.

I'm quite looking forward to the bazzilion mods comming out for HL2 personnaly.

I buy the software ... I own it and can do whatever I like.
Actually (I'm not 100% sure on this) but I believe this isn't entirely accurate.
I believe that your not allowed to reverse engineer anything to do with UT 2004... think I read that somewhere.
 
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JaFO

bugs are features too ...
Nov 5, 2000
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(1) Ok if you want to continue to nitpick I'll extend :
"none of them ever required me to be on-line at any point in time just to play the frelling game"
There ... happy ?
No ... well you can shove your Steaming pile of crap up there where the sun don't shine

(2) I don't give a rat's ass whether a mere add-on to the game can be used off-line for god knows what.
I can use the cd's as coasters as well ... it's not what I bought them for though.
 

shadow_dragon

is ironing his panties!
JaFO said:
I buy the software ... I own it and can do whatever I like.

Dubs right this statement is wrong, you bought the game and can play the game and can do everything the game allows but that's it. Some companies are kind enough to let the public use the engine for modding but the engine is THEIR property, you didn't pay for that, you only paid for a bunch of levels and how they present that to you and secure it is up to them.
There are plenty of programs that require online authentification already, (Though they do have offline options too) It's security for their intellectual property, that is to say the engine.

Thjough ofcourse that brings us back to the idea that Steam would be better used for hiring games out rather than selling them.
 
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dub

Feb 12, 2002
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JaFO said:
(1) Ok if you want to continue to nitpick I'll extend :
"none of them ever required me to be on-line at any point in time just to play the frelling game"
There ... happy ?
No ... well you can shove your Steaming pile of crap up there where the sun don't shine

(2) I don't give a rat's ass whether a mere add-on to the game can be used off-line for god knows what.
I can use the cd's as coasters as well ... it's not what I bought them for though.

your a funny little man :)
 

JaFO

bugs are features too ...
Nov 5, 2000
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There's no legal basis to stop me from looking at anything I want.
The only time those laws are in effect is when it comes to publishing those modifications.

Besides : that 'restriction' is in the EULA.
EULA's are invalid by default as they are contracts that aren't available (within reasonable limits) prior to the point in time the contract is closed.
 

shadow_dragon

is ironing his panties!
JaFO said:
There's no legal basis to stop me from looking at anything I want.
The only time those laws are in effect is when it comes to publishing those modifications.

Besides : that 'restriction' is in the EULA.
EULA's are invalid by default as they are contracts that aren't available (within reasonable limits) prior to the point in time the contract is closed.

Which is probably why they added more security measures..............
 

JaFO

bugs are features too ...
Nov 5, 2000
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PsychoMoggieBagpuss said:
Please explain why teh fcuk you are ranting and raving in a thread about some software you haven't actually got?
=> Anyone else pissed at Steam?
Since when did the topic require ownership of Steam just to be pissed at it ?
In fact ... if you are pissed at Steam ... why in bloody hell do you still use it ?
That's like ranting about how much Internet Explorer sucks and still using it to browse the web.