|dub| said:
And this differs how exactly from a bog standard CD key!?

s'like saying about epic; it's not good enough that I have a contract with the sales person they still want me to input my CD key.. ???
CD-Key: Go to shop > by game > input CD Key
Steam: Get online > download > input Key
IMHO the CD-key as used by Epic is already overkill, but at least that's for a game that is supposed to be played on-line. I can understand that they need something to id a player so a server-operator can kick you from servers *if* and only *if* you misbehave on their server.
Even if Epic ever decides to ban my cd-key (either by accident or otherwise) then it still does not automagically invalidate my copy of the game or any other game using the same system on my pc.
HL2 otoh is marketed as a pure off-line singleplayergame.
Why would I need to tell the company I've got the game ?
Bloodlines apparently doesn't need on-line activation ...
In fact I think someone said it didn't even have cd-based copy-'protection'.
Why does Valve think it can't trust its customers ?
Both Halo 2 & San Andreas sold a lot of copies ... despite the fact that they're "available" through illegal means.
The music-industry still manages to make a profit and have increased sales (5-10% by last count) despite the low economy and the popularity of p2p-sharing et al.
Valve itself managed to do quite well despite the fact that HL1 must be the most pirated game on the planet by now.
Well, as I said, for demographics (are lots of young people playing the game etc...) Theres many instances where it can be usefull for game developers to have stats (anonymous) - as they dont related to you in specific - that's what the 'Aggregate information' buiness is about.
So they can create more mass-market bland pieces of crap ?
I don't want to play a soulless game that's targeted at a certain demographic like EA does.
I want to play games & support those developers that honestly considered their products to be fun to play themselves.
Also, your straying off the original point, which was that it was spyware.
It's not spyware, as I know all the information that is beeing passed on via steam and can opt. out of this, if I so desire.
Why should I opt out ?
Why can't it be 'opt in' ?
If they've got nothing to hide they can surely offer such a feature without causing any problems.
If otoh they want to profit from the data I generate without giving anything in return then 'opt out' is the system to choose as that way allows you to catch the lazy consumers.
How can it be spyware if I know that they are gathering this information and are not; dunno... checking for other installed progs.
So you don't mind being watched as if you're a criminal just because they told you they'd be watching you and weren't going to use that info for 'bad' things ?
/me I'd wish they'd waste their money on something more useful like fixing the game and not inventing 'solutions' for problems that don't even exist.
Further more, I didn't ignore anything... as I read the privacy licence quite carefully, even before I signed up to steam.
I'm sure you're one of the few that actually read the license.
Given that the license is only available in English (which in itself is reason enough for it to be invalid) and most people ignore EULA's filled with lawyer-speak (since they're illegal anyway) I doubt that the average HL2-fan/steam-user is aware of what they signed up for.
Perhaps it serves them right ... but I'd rather wished they'd considered what they were getting themselves into and the kind of problems this will create in the future.
I think you'll find that most companies adopt a similar policy. It's not like I will get refunded for anydays my X-box live sets out either.
Simmilar to most software you buy. You will never get refunded by the software developer, rather, by the distributor.
So what ?
I don't care who returns my money for a product that's not up to spec.
I'd rather let the shops worry about that bit, while I stick to shops that do offer reasonable policies in this matter.
...
Many games have a very similar contract, so you can't sue them for having a bug in-game.
Which sucks as I am sure I could sue General Motors if they'd produced cars whose engines exploded due to design-bugs.
It is stupid that software companies in general get away with bugs/defects that would have ended any regular company.
I think the only reason it is (still) in their contract is because no one wealthy enough has attempted to sue them.
Well - whats with me then?
The only problem I've had is that I play far too much HalfLife. Non of my products are useless or crippled. And I enjoy the fact that all my steam based games are getting up-dated without me having to even look at a single website.
Corrupt...
perhaps you do.
Me I'd rather be in control of anything as much as possible.
That includes whether I do or do not update my game.