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WGH

New Member
Jan 22, 2006
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wgh.ath.cx
The site is working now, and it's hosted on BU! It hasn't been announced as you see, but it will be :). So it's kind of open beta test.
Any ideas will be highly appreciated, especially about design and usability.
URLs in this thread still work because old site has permanent redirect.
 
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Dark Pulse

Dolla, Dolla. Holla, Holla.
Sep 12, 2004
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darkpulse.project2612.org

WGH

New Member
Jan 22, 2006
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I'm hesitating... Should Shock and Shock Combo, Sniper and Headshot be summed up in chart? The chart primary purpose is player's weapon preference, and currently it's kinda confusing.
I could leave a choice, but that woudn't be easy to implement. If we won't reach a consensus, then I'll make it that way though.

Also I'll add sortable table to weapons page. Here comes another question. Alphabetic order, in-game slots order or both? ("both" wouldn't be as hard as pie grouping would, so it's more likely that I'll leave both).
There also will be a pie chart to show vehicle preference ;)
 

JohnDoe641

Killer Fools Pro
Staff member
Nov 8, 2000
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Each method of frags should be separate since, for example, a shock primary death and a combo death are different. Headshots are a special case and should probably be kept separate from the standard sniper kill imho.
 

Dark Pulse

Dolla, Dolla. Holla, Holla.
Sep 12, 2004
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darkpulse.project2612.org
Each method of frags should be separate since, for example, a shock primary death and a combo death are different. Headshots are a special case and should probably be kept separate from the standard sniper kill imho.
They are kept different in the table, JD. It's only the pie chart that will get "merged", and basically just to show weapon preference. So if you use shock and combos lots, on the left you'd have seperate kill numbers, but on the pie chart they'd be grouped.
 

WGH

New Member
Jan 22, 2006
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[CALIBUR];2251791 said:
I was wondering could the stats on this site can be used for gamertags like xbox live gametag?
I don't quite know what gametag is. Could you explain more detailed? And how stats could be used there?
 
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Wormbo

Administrator
Staff member
Jun 4, 2001
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One thing you could probably add is the time efficiency for vehicles as kills/(hours*60+mins+secs/60)

For example:
  • 3250 kills, 16h 47min 09s driving time => 3.227 kills/min
  • 806 kills, 3h 44min 04s driving time => 3.597 kills/min
So, second example has less total kills than first, but the player used the time more efficiently.
 

WGH

New Member
Jan 22, 2006
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wgh.ath.cx
Something really strange is happening with SakeStorage. It returns internal timeouts all the time now so other sites don't work too. In-game leaderboard works (because it uses some other way to fetch data, I should investigate it with Wireshark), but it is entirely messed up. I've been unable to open "Turrets" tab though.


Some info about Titan Pack. No fields have been added. Eradicator frags go to SPMA. That's dumb, but that is. Stealthbender have fields though because they were there from the game launch.

UPD: I was wrong. In-game stats doesn't work too. It uses the same access method as subject site.
 
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