Hi everyone.
I just started using UDK. I'm not even amateur yet =P I need a little help on something. That's why I wanted to ask you guys, to someone familiar with UDK. I planing to use UDK for visualization. I won't make a game or game maps. I'll use my own textures and models. I want a clean UDK. That's why I want to get rid of the content comes with UDK. Materials, static meshes and some other useless stuff (to me). But I can use some effects like; rain, clouds, halos etc. I want to keep them. So can anyone help me about this? Tell me what to remove?
Thanks.
I just started using UDK. I'm not even amateur yet =P I need a little help on something. That's why I wanted to ask you guys, to someone familiar with UDK. I planing to use UDK for visualization. I won't make a game or game maps. I'll use my own textures and models. I want a clean UDK. That's why I want to get rid of the content comes with UDK. Materials, static meshes and some other useless stuff (to me). But I can use some effects like; rain, clouds, halos etc. I want to keep them. So can anyone help me about this? Tell me what to remove?
Thanks.