I had a thought, or rather entertained the thought, and if my mapping skills were better, i would try it myself, but there are many among you who are more qualified for mapping such a suggestion than i, so here goes.
There have been several suggestions for Night Vision Systems, over time here on BUF, my idea is this: Make a map colored in such a way that it looks like you are using the green NVS system to everyone playing in the map, it should be pretty simple, using colored lighting, colored texturing etc {im not really familiar with how the Ued thing renders such things}, maybe a killhouse or a cavern system with the green tinge to everything, maybe a static mutator thats map specific?
Anyways, its just a thought, it would be cool to see an EAS map that was this way, lots of shadow, everyones camos look close under the green lighting etc, it'd be suspensful and tense.{or everyone would whine about it, but IRL noone wears vastly different camos on the same terrain}
please post yout thoughts mappers.
BW out
There have been several suggestions for Night Vision Systems, over time here on BUF, my idea is this: Make a map colored in such a way that it looks like you are using the green NVS system to everyone playing in the map, it should be pretty simple, using colored lighting, colored texturing etc {im not really familiar with how the Ued thing renders such things}, maybe a killhouse or a cavern system with the green tinge to everything, maybe a static mutator thats map specific?
Anyways, its just a thought, it would be cool to see an EAS map that was this way, lots of shadow, everyones camos look close under the green lighting etc, it'd be suspensful and tense.{or everyone would whine about it, but IRL noone wears vastly different camos on the same terrain}
please post yout thoughts mappers.
BW out