An interesting concept...
Hard to put in and be able to make into UTXMP. But I wanted to throw it out since there's a lot of bs posts going on.
Frist, you can select premade classes, gunner/tech/ranger (as we already have).
But if you want to specialize a class:
Base character has - 100 health 100 shield.
A mod that gives you certain points. Say - 20 points.
For each 100 shields you want increased - 5 points.
So for 300 shield you would spend 10 points.(100 base plus 2x 100)
For Tech speed - 5 points
For Ranger speed - 10 points.
Each type of resupply 3 points
Mines 1 point
Conj 1 point
Flame thrower 2 point
Rocket Launcher 7 points
Sniper Rifle 7 points
Shock Lance 1 points
Pistol 2 points
Grenade 1 point
Assault rifle 2 points
Shotgun 7 points
Emp grenade 1 point
Deployables 1 point
So if you wanted to make say...
ranger speed +rocket launcher + health resupply pack = 20 points.
ranger speed + 100 shields + sniper rifle = 22 points - unable to do this.
tech speed + 100 shields + sniper rifle = 17 points - you could do this and maybe add a health supply or a pistol.
Obviously, making a specialized class would not be as good as a premade class, but that's the caveat. You can choose something already made of if you want to make a cleaner class with things you actually want, you can do otherwise. The way I made the points can be adjusted but right now it's so that you can't make a SUPER class.
Etc...
It's a concept that could probably be expanded and made to make the game much more dynamic and fun.
Thanks, btw credit me with the PhatAzz Mod, if you can or decide to do this.
I would like to hold the intellectual property copyright of this idea!!!
Hard to put in and be able to make into UTXMP. But I wanted to throw it out since there's a lot of bs posts going on.
Frist, you can select premade classes, gunner/tech/ranger (as we already have).
But if you want to specialize a class:
Base character has - 100 health 100 shield.
A mod that gives you certain points. Say - 20 points.
For each 100 shields you want increased - 5 points.
So for 300 shield you would spend 10 points.(100 base plus 2x 100)
For Tech speed - 5 points
For Ranger speed - 10 points.
Each type of resupply 3 points
Mines 1 point
Conj 1 point
Flame thrower 2 point
Rocket Launcher 7 points
Sniper Rifle 7 points
Shock Lance 1 points
Pistol 2 points
Grenade 1 point
Assault rifle 2 points
Shotgun 7 points
Emp grenade 1 point
Deployables 1 point
So if you wanted to make say...
ranger speed +rocket launcher + health resupply pack = 20 points.
ranger speed + 100 shields + sniper rifle = 22 points - unable to do this.
tech speed + 100 shields + sniper rifle = 17 points - you could do this and maybe add a health supply or a pistol.
Obviously, making a specialized class would not be as good as a premade class, but that's the caveat. You can choose something already made of if you want to make a cleaner class with things you actually want, you can do otherwise. The way I made the points can be adjusted but right now it's so that you can't make a SUPER class.
Etc...
It's a concept that could probably be expanded and made to make the game much more dynamic and fun.
Thanks, btw credit me with the PhatAzz Mod, if you can or decide to do this.
I would like to hold the intellectual property copyright of this idea!!!
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