I saw that in an articacle saying about DirectX 9. Not that much difference between 16 and 32-bits, I can only notice some lack of color depth when zooming near a shadow on a wall. I had only seen over 32-bits when talking about photorealistic scanners.
What´s up with 64 if 24 is called True Color? Any 3D card up to date support this color depth?
What´s up with 64 if 24 is called True Color? Any 3D card up to date support this color depth?