Kotaku summarizes Mark Rein's presentation of the new Unreal Engine 3 features at the GDC. Among the surprises are Mercury Cubes and a city-building on-the-fly exercise. Kotaku rightly points out that Unreal Engine demonstrations are often indications of things that will soon make their way into new Epic Games.
In related news Gamespot points out the announcement Epic Games made today regarding the integration of NVIDIA's 3D Vision into Unreal Engine 3.
Another demo showed a floating blob of liquid medal that warbled fluidly. "Remember last year we had the meat cube?" Epic Games vice president Mark Rein asked his audience here. He was referring to a GDC demonstration of Unreal from two years ago when a bloody cube of flesh was shown, getting shot up and chopped away, a precursor to some of the gore in Gears of War 2."This is the mercury cube."
In another demonstration, an Epic engineer zipped through a city scene, showing off how quickly he could drop in new buildings and construct a vast and detailed city.
Rein pointed out this was just programmer art, even though it already looked passable. "One day we'll show you what we're doing with this. When you see what we're doing with this, it's going to blow your mind."
In related news Gamespot points out the announcement Epic Games made today regarding the integration of NVIDIA's 3D Vision into Unreal Engine 3.