I know it spent a week on BU's front page, but I wanted to make sure a thread got in the mapping area.
Now over 100 tutorials...
I have added 24 new Kismet Tutorials covering 'Applying Kismet':
Concepts such as:
Prototyping
Copying/Pasting
Debugging
SinglePlayer/MultiPlayer considerations
Events such as:
Trigger Touch
Trigger Use
TakeDamage
Setting commonly requested Interactives such as:
Door: Proximity
Door: Button
Door: Shot/Damage activated
Lift: Touch
Lift: Button
Lights
Volumes
And even scripted destruction and creating destruction Prefabs.
Many of the Interactives start at a 'simple' level, and then incorporate additional systems so that more complicated systems can also be understood.
And, again, if anyone finds information that is inaccurate, please let me know and I'll correct it.
I hope this has helped,
Thank You,
-AV
Now over 100 tutorials...
I have added 24 new Kismet Tutorials covering 'Applying Kismet':
Concepts such as:
Prototyping
Copying/Pasting
Debugging
SinglePlayer/MultiPlayer considerations
Events such as:
Trigger Touch
Trigger Use
TakeDamage
Setting commonly requested Interactives such as:
Door: Proximity
Door: Button
Door: Shot/Damage activated
Lift: Touch
Lift: Button
Lights
Volumes
And even scripted destruction and creating destruction Prefabs.
Many of the Interactives start at a 'simple' level, and then incorporate additional systems so that more complicated systems can also be understood.
And, again, if anyone finds information that is inaccurate, please let me know and I'll correct it.
I hope this has helped,
Thank You,
-AV