Well he just said that he always will use D3D, but he looked confused anyway, so I guess he can give OpenGL a chance...unless he will run to the skins disappear bug or something.
unless he will run to the skins disappear bug or something
In Advanced Preferences, I set all (D3D, DX8, and DX9) options "Use S3TC" to "true." Actually, they all were already set to true by default.
So, I don't know which DX is being used. I suppose I should turn off all but one of them. Since I have a DX9c graphics card, I should enable S3TC for only that one, not?
I have 83 texture files in Unreal. The total hi-end S3TC download contains only 19 files. It looks as if I'll not see all the updated textures for a long time. lol
Keep up the good work and get the rest of those textures up and running. You guys are something. How do you do it? I don't know how you do it (make all that stuff available for free).
Settings all options to true is really bad, because some may mean something else...as even removing certain features. You should know what each setting does before turning blindly everything true.
Well these options which you changed to true do no real harm at all, if this is the list, so you can keep it that way.
Anyone,
I've encountered my first problem while playing Unreal227f. I don't understand whether this problem is a bug, a configuration setting or something else. So, here is the issue for your comments and guidance:
Basically, the in-game save function isn't working. Here is what happens. When I try to Load a game save point, I get the following error message:
Failed Launching URL
Can't Find File'...\Save\Save#.USA
The name of the Save point is listed, so that I can select it.
Then when I press Esc, I can't return to the previous screen. The game locks up on the above screen. I have to close the game and restart to continue.
I've tried several save points (after restarting the game) and I always get the same error message as indicated. I have several game save points listed in the Load Game screen.
What should I do?
Freddie