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2 Issus with Defense Alliance

Discussion in 'Suggestions / Ideas' started by !!_}U~M~G{_||_{FeAR}!, Feb 18, 2006.

  1. !!_}U~M~G{_||_{FeAR}!

    !!_}U~M~G{_||_{FeAR}! New Member

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    1) Important: the muzzle climb NEEDS to be fixed, in other words reduced drastically. It's way to darn much! I can hardly hit anything! In addition, to being too much, it feels very jerky. The recoil is fine although.

    2) More weapons would be good, becasue currently, each class only has one weapon to choose from. This isn't as imortant as the first suggestion.
     
  2. Enfyrneaux

    Enfyrneaux New Member

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    From what I hear, the recoil will be greatly nerfed in the next release.
     
  3. rich_zap

    rich_zap New Member

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    Well you get pistols and grenades as well, or are you just referring to the main weapon ? Having only one main weapon for each class is an important factor in team play games. It forces players to work together to overcome obstacles, even good players.

    You know that you can reduce muzzle climb by standing behind an object. This is most obvious on the MG as it becomes very effective when you stand behind a crate for example. At the moment there is no graphical representation of this but i believe there will be in the next version.
     
  4. Hunz

    Hunz ...aka [A|K]Leviathan, mkay?

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    Indeed, there will be a recoil-indicator. This will make it more clear how to improve your recoil.
     
  5. Kharnellius

    Kharnellius .

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    Yes, it's very svweet! Somewhat similar to how Far Cry handled things. :)
     
  6. vrapt0r

    vrapt0r New Member

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    i love the muzzle climb, it prevennts people from running and gunning, you have to crouch to shoot.
     
  7. Kharnellius

    Kharnellius .

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    It still does.....it's just been reduced a bit.
     

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