UT3 1on1 Blood Money [BETA 1] PICS - DOWNLOAD

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Crayfish

New Member
Jun 30, 2008
48
0
0
1on1 Blood Money(BETA2) Honourable Mention MSUC phase 2 - Best DM Level & Best Grfx

DM 1on1 Blood Money_BETA 2
Author: Crayfish


UPDATE*
Im hugely proud to say that this map received a 'Honourable Mention' in both
'MSUC Phase 2 best DM or CTF Level'
http://utforums.epicgames.com/showthread.php?t=646750
& 'MSUC Phase 2 Best Map Graphics'
http://utforums.epicgames.com/showthread.php?t=646816
As this is the first map I've ever made, its a huge boost. Im really over the moon.

SCREENSHOTS
[screenshot]http://img357.imageshack.us/img357/9994/crayfishbloodmoney01rv6.jpg[/screenshot][screenshot]http://img513.imageshack.us/img513/3996/crayfishbloodmoney02ya4.jpg[/screenshot]
[screenshot]http://img513.imageshack.us/img513/9676/crayfishbloodmoney04lm4.jpg[/screenshot][screenshot]http://img383.imageshack.us/img383/3738/crayfishbloodmoney06yq6.jpg[/screenshot]
[screenshot]http://img205.imageshack.us/img205/4826/crayfishbloodmoney03qb9.jpg[/screenshot][screenshot]http://img383.imageshack.us/img383/7961/crayfishbloodmoney07wh8.jpg[/screenshot]
[screenshot]http://img205.imageshack.us/img205/3518/crayfishbloodmoney05kg4.jpg[/screenshot][screenshot]http://img91.imageshack.us/img91/7580/crayfishbloodmoney08nf9.jpg[/screenshot]


PLAYERGUIDE:
[screenshot]http://img503.imageshack.us/img503/786/playerguide00movementmauk5.jpg[/screenshot][screenshot]http://img503.imageshack.us/img503/2887/playerguide01movementronj1.jpg[/screenshot]
[screenshot]http://img147.imageshack.us/img147/1195/playerguide03movementshsu3.jpg[/screenshot][screenshot]http://img48.imageshack.us/img48/4536/playerguide04routesls5.jpg[/screenshot]
[screenshot]http://img260.imageshack.us/img260/1100/playerguide05sniperduelvk2.jpg[/screenshot][screenshot]http://img147.imageshack.us/img147/9397/playerguide06treeplatfohl0.jpg[/screenshot]
[screenshot]http://img48.imageshack.us/img48/6341/playerguide07teletrickshz7.jpg[/screenshot][screenshot]http://img503.imageshack.us/img503/2858/playerguide08teletricksde4.jpg[/screenshot]
[screenshot]http://img48.imageshack.us/img48/3960/playerguide09scenarioam3.jpg[/screenshot]
*Player Guide will continue to be expanded, check back for updates.

Release: October 25th 2008

SERVERS: Beta2 is now a server ready release. It is already up on a private clan server, but my main goal is to get up on some publics too.
PLEASE INFORM ME OF ANY SERVERS HOSTING 1ON1-BLOOD MONEY SO I CAN LIST HERE..

DOWNLOAD:
PC: http://files.filefront.com/DM+1on1+Blood+Money+Beta2hrar/;13851741;/fileinfo.html
PS3: http://files.filefront.com/DM+1on1+BloodMoneyB1PS3zip/;12153169;/fileinfo.html Courtesey of The Demon Slick
Install: Extract to My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps

Change Log:
Beta 1 - October 17th 2008
---------------------
Beta 2 - October 25th 2008
Lots of blocking in, smoothing walls, doorframes, brick piers, raised edges. Anything that might snag and hinder movement.
Blocked in possbile hide spots, behind fences, on pipes, in tree branches etc..
Much improved botpathing. Still needs more work..
Reconfigured Rocket room closer to origonal ztn layout. Thanks to Luv_Studd for suggestions.
Removed teleporter exit noise, thanks to Cr4zyB4st4rd and HO0815XX for the solution.
Solved the problem of the neon signs excessive glow (unbalancing LOS at one end of the long hall) by creating modified material. Massive thanks to Daze for this.
Adjusted numerous faulty collisions around the map.
PS3 version cook. Massive thanks to The Demon Slick for this.
---------------------

Story-Theme:
An entire district of the Axon metropolis is sealed off by the Asian street gangs who control it, to play host to a death duel for the pleasure of the cities corporate bosses and high stakes gamblers. It is said that only skilled snipers leave the Blood Money district alive.

Description:
Sniper friendly duel map set in the backstreets of an Axon Chinatown slum.
Theme inspired by the (now demolished) triad ruled 'Walled City'slum in Hong Kong: http://uk.youtube.com/watch?v=KEo6ogAnoZ8
and John Carpenters 'Big Trouble in Little China': http://uk.youtube.com/watch?v=2yM3-YO7qHs
Layout is inspired by an old Custom Quake level called ztn3tourney1.

Credits:
Me, Epic (especialy the incredible team of artists who have ceated the beautiful assets I used to make the map), ztn (for the layout), John Carpenter, Hong Kong (for inspiration)

Thanks:
Hourences - Slainchild (extensive advice), Daze - RenderMonkey (playtesting), VYBZ, Evo_v3n, Cr4zyB4st4rd, Cascade, HO0815XX and all the other members of the #Unrealed channel (more names to be sure)
The Demon Slick (PS3 Cooking)
Specifics:
Moral support: Spank$hot_BT, RenderMonkey, Evo_v3n, CTP Stewart, Veles, Hypno, ColdfireRik, blackSunday, stevelois
Inspirational Map makers: Epic UT3 Team, Spank$hot_BT, Slainchild, Daze, 00violator, Luv_Studd
Tutorial resources: Hourences, Virgo47, kcin228, BoneSlicer, waylonbrinck, Unreal Developer Network, JelleRogermees, DG Unreal, zYnthetic, 3DBuzz, Unreal Forge, IceCreamYou.
Sure Im forgetting names, so many people to thank...

Enjoy, Crayfish.
 
Last edited:

vybz

New Member
Apr 2, 2008
138
0
0
:eek: how could you forget me!!!! i will not play till i see a big THANKS VYBZ FOR HELPIGN WITH MY QUERIES!!!!
 

Sjosz

(╯°□°)╯︵ ┻━┻
Dec 31, 2003
3,048
0
36
Edmonton, AB
www.dregsld.com
The way that you made that tree fit with the rest looks really nice!



:eek: how could you forget me!!!! i will not play till i see a big THANKS VYBZ FOR HELPIGN WITH MY QUERIES!!!!

epic_flail.gif
 

Crayfish

New Member
Jun 30, 2008
48
0
0
THANKS VYBZ FOR HELPIGN WITH MY QUERIES!!!! lol soz Ur not the only one, I'd been up for 18hours straight last night. Many more names from #unrealed to add..

Kantham thanks, I actualy thinking of doing something Gears related next..

Sjosz, thanks. The tree is actualy made from 15 of the same mesh. Putting it together like that with it growing through the floor and wrapping around the architecture etc took 2days!!
 

Crayfish

New Member
Jun 30, 2008
48
0
0
Thanks Larkin and FireFly. To answer, yes it is Beta, but I don't envisage Final being too far off (in terms of changes or time). Will let U know when Vr.Final is released..

*EDIT first post updated withmore extensive credits & info
 
Last edited:

Crayfish

New Member
Jun 30, 2008
48
0
0
Beta 2 Release: October 25th 2008
Beta2 is now a server ready release. It is already up on a private clan server, but my main goal is to get up on publics too. If you are hosting 1on1 Blood Money on your server, pls let me know.

Change Log:
[screenshot]http://img72.imageshack.us/img72/7554/1on1bloodmoneybeta2chanyh6.jpg[/screenshot]
Lots of blocking in, smoothing walls, doorframes, brick piers, raised edges. Anything that might snag and hinder movement.
Blocked in possbile hide spots, behind fences, on pipes, in tree branches etc..
Much improved botpathing. Still needs more work..
Reconfigured Rocket room closer to origonal ztn layout. Thanks to Luv_Studd for suggestions.
Removed teleporter exit noise, thanks to Cr4zyB4st4rd and HO0815XX for the solution.
Solved the problem of the neon signs excessive glow (unbalancing LOS at one end of the long hall) by creating modified material. Massive thanks to Daze for this.
Adjusted numerous faulty collisions around the map.
PS3 version cook. Massive thanks to The Demon Slick for this.
Expanded Player Guide.

Please see first post for updated downloads, info and expanded player guide.
http://forums.beyondunreal.com/showthread.php?t=181079

Crayfish.