Done: http://forums.beyondunreal.com/showpost.php?p=2209963&postcount=57
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I think this is allowed, so I'l lgo ahead and post about it.
I'm building a complete music collection of Unreal series games, including original UMX files or source audio (like ogg for UT2K3 and on), MOD files without the UMX wrapper, lossless APE rips of MOD / UMX tracks (to allow easy playback and segregation of subsongs, and to also create a tagged, "perfect" soundtrack for each applicable game), and eventually, lossless rips of each commercial disc once I get them. Here are some screenshots:
Folders I currently have are there. Obviously not complete, but I'll get to that later.
Example of a folder listing; in this case, it's the Unreal 1998 beta. There are tagged lossless APE rips (you can see my naming format there), a folder for original UMX files, and especially important in the case of the beta, a folder for MOD files shelled from the UMX wrapper by UnrealEd (UnrealEd 0 in this case). For the beta, I only ripped tracks that were different than future Unreal tracks, and duplicates are flagged as such in the readme and source MOD file duplicates are put in a subfolder of the MOD rips called "Duplicates".
Some games have special music released outside the game, or alternate versions that WERE NOT shipped with a beta. The source files for these are put in an "Unofficial Source Files" folder. This is the one for Unreal; the original versions of Isotoxin and Nightvision are there, and rips are included in lossless Unreal APE rip in the folder above.
Here's an example of the UT folder, and the tag information included on each song.
Here's an example of UT3's folder. The source files are OGG, so I've just ripped them and left them as they are.
So, seems like an ambitious project, but most of the hardest work is done (ripping and tagging all the MOD soundtrack games). Right now, I lack rips for these games that I'm working on:
However, I totally lack these games and their source music files period, so if anyone has these, please PM!
That's about it. I've PMed Delacroix since I know he had those betas at one time or another, but he's not active on these forums anymore. I'd really love to complete the set with those, and I'd be more than happy to host the betas on my personal webspace in case anyone wants them in the future. It was godsend to find Hyper's site with the Unreal 1998 beta and 1995 tech demo.
~
I think this is allowed, so I'l lgo ahead and post about it.
I'm building a complete music collection of Unreal series games, including original UMX files or source audio (like ogg for UT2K3 and on), MOD files without the UMX wrapper, lossless APE rips of MOD / UMX tracks (to allow easy playback and segregation of subsongs, and to also create a tagged, "perfect" soundtrack for each applicable game), and eventually, lossless rips of each commercial disc once I get them. Here are some screenshots:

Folders I currently have are there. Obviously not complete, but I'll get to that later.

Example of a folder listing; in this case, it's the Unreal 1998 beta. There are tagged lossless APE rips (you can see my naming format there), a folder for original UMX files, and especially important in the case of the beta, a folder for MOD files shelled from the UMX wrapper by UnrealEd (UnrealEd 0 in this case). For the beta, I only ripped tracks that were different than future Unreal tracks, and duplicates are flagged as such in the readme and source MOD file duplicates are put in a subfolder of the MOD rips called "Duplicates".

Some games have special music released outside the game, or alternate versions that WERE NOT shipped with a beta. The source files for these are put in an "Unofficial Source Files" folder. This is the one for Unreal; the original versions of Isotoxin and Nightvision are there, and rips are included in lossless Unreal APE rip in the folder above.

Here's an example of the UT folder, and the tag information included on each song.

Here's an example of UT3's folder. The source files are OGG, so I've just ripped them and left them as they are.
So, seems like an ambitious project, but most of the hardest work is done (ripping and tagging all the MOD soundtrack games). Right now, I lack rips for these games that I'm working on:
- Unreal Tournament 2003 (almost done)
- Unreal Tournament 2004
- Unreal II
- Unreal Championship Games (can't be ripped I guess, so it'll just be what Kevin Riepl's put up for download)
However, I totally lack these games and their source music files period, so if anyone has these, please PM!
- Unreal Tournament Beta
- Unreal Tournament 2003 Beta
- Unreal II Tech Demo
That's about it. I've PMed Delacroix since I know he had those betas at one time or another, but he's not active on these forums anymore. I'd really love to complete the set with those, and I'd be more than happy to host the betas on my personal webspace in case anyone wants them in the future. It was godsend to find Hyper's site with the Unreal 1998 beta and 1995 tech demo.
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