The Jailbreak 2004b MotherShip Server is up and running:
Address: 204.14.244.53
Scoreboard
kindly hosted by DefConServersScoreboard
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Could this InitialSpawnDelay be added to the UT2004 mothership? I had to wait a quite a big deal again today while some people did spawn but still had no control yet.Wormbo said:First test version. This thing should work as desired, but I might still have to add a detection for players timing out before the match starts.
The mutator's classs name is "InitialSpawnDelay.MutSpawnDelay".
Sexmachine said:This should be added to the core Jailbreak code imo (JB2004c that is).![]()
I'm going to enable "Preload all playerskins" again, especially for tonight.tarquin said:if all goes well tonight![]()
That's an interesting idea as well - extend the spawn protection so connecting players that for some reason DID spawn cannot be killed.CoolDude said:... or killable...
Done. What file do I need to modify to make the lockdown counter point to the new IP (209.124.57.9) ?tarquin said:Does the lockdown page need updating too? I don't have FTP here, someone else will have to take care of that.
I've changed that.Sexmachine said:What file do I need to modify to make the lockdown counter point to the new IP (209.124.57.9) ?
Yes, indeed.ZedMaestro said:The DefconServer move has severly disrupted the lockdown as many players are now lagging horribly.