System Specs:
PIII 500@ 575
Asus P3Bf M/B Bx chipset
FSB 115
256 pc100 (133 would let me go higher)
AGP Apurture 256
TnT ultra uncooked
Nivida 3.68 drivers
Win 98
Virtual mem. windows handles that..
this is on an old PIO mode 4 hard drive
on an ultra 33 or 66 things would run alittle faster.
4.13 patch
D3d Driver that came out AFTER 4.13 listed on epics D/L page(not the one in 4.13)
No cd crack(yes 2 versions running)
cleaned out startup so I have 94% system resources free
Video card properties: just important ones
Direct3d settings
checked enable Fog table enulation
checked Adjest z buffer depth to ren. depth
Mipmapping:
Autogenerate 12 mip levels
Auto mip Bilinear
mip level High performance
More 3D:
unChecked Disable V-sync
Timedemo on cityIntro Run 3 times (seems some people are having questions on timedemo.
Start Ut hit~key=console type in timedemo 1 <enter> close console ~key let demo run though 3 times open console ~key Avg scores will be listed for you..)
Min.......Max......AVG scores
37.21....110.39....63.46
37.24....108.31....64.65
36.93....108.09....64.29
36.73....107.67....64.14
37.22....107.55....64.57
On face i can look at some walls and get over 225 fps.On most games I seldom go lower then 55fps no matter how much blood and gore are flying.In games don`t look at average look at last second is more reliable. Avg lags behind last second.
Settings:
Preferences in Gui
Direct3d
res 800x600
Color depth 16
world texture med
skin detail med
show decals unchecked
use Dynamic lighting unchecked
weapon hidden
showing on Hud:
kills
weapons
ammo
flag colors
shield
life
Hud size 1 click from left next to smallest size.
Advanced Preferences:
Game eng settings 64megs
Audio:
effects 16
rate 22050Hz<lower more FPS
cdmusic false
Diq music false
direct sound true
filter true
reverb true
stereo true
surrond false
Display:
curved surfaces false
decals false
nodynamic lights true
nofractal anim false<true higher fps
nolighting false
particle dens. 0
screen flashes true
skin detail med
texture detail med
directdraw true
Rendering:
Coronas false
desc flags 9 def setting
detailtextures true
high det. actor false
shiny surfaces true
use local textures true
use mipmapping true
use multitexture true
use palettes true
use precache true
use trilinear False
use triplebuffer true
use Vid memory true
use V-sync true
Volmetric lighting false
Rooster asked me to post my setup on here seems some questions are being asked. I will not be held responsable if you use any of my settings and your puter goes boom boom...These are for reference only. They are what i use and Ut runs sweet no crashes.
If I O/C my tnt I can add 4-5 fps easy just don`t like cooking a vid card.I know you Guys and Gals with a geforce should see 5 to 10 fps higher the what i can get.Borrowed one for a couple of days and had it running 70fps easy after tweeking on cityintro demo.
Keep having to edit this because I keep finding things I`ve tweeked to add...
He Shoots..He Scores..He gets shot in the back.
new ingame name VaShooter{PuF}
[This message has been edited by VaShooter (edited 04-11-2000).]
[This message has been edited by VaShooter (edited 04-11-2000).]
[This message has been edited by VaShooter (edited 04-11-2000).]
PIII 500@ 575
Asus P3Bf M/B Bx chipset
FSB 115
256 pc100 (133 would let me go higher)
AGP Apurture 256
TnT ultra uncooked
Nivida 3.68 drivers
Win 98
Virtual mem. windows handles that..
this is on an old PIO mode 4 hard drive
on an ultra 33 or 66 things would run alittle faster.
4.13 patch
D3d Driver that came out AFTER 4.13 listed on epics D/L page(not the one in 4.13)
No cd crack(yes 2 versions running)
cleaned out startup so I have 94% system resources free
Video card properties: just important ones
Direct3d settings
checked enable Fog table enulation
checked Adjest z buffer depth to ren. depth
Mipmapping:
Autogenerate 12 mip levels
Auto mip Bilinear
mip level High performance
More 3D:
unChecked Disable V-sync
Timedemo on cityIntro Run 3 times (seems some people are having questions on timedemo.
Start Ut hit~key=console type in timedemo 1 <enter> close console ~key let demo run though 3 times open console ~key Avg scores will be listed for you..)
Min.......Max......AVG scores
37.21....110.39....63.46
37.24....108.31....64.65
36.93....108.09....64.29
36.73....107.67....64.14
37.22....107.55....64.57
On face i can look at some walls and get over 225 fps.On most games I seldom go lower then 55fps no matter how much blood and gore are flying.In games don`t look at average look at last second is more reliable. Avg lags behind last second.
Settings:
Preferences in Gui
Direct3d
res 800x600
Color depth 16
world texture med
skin detail med
show decals unchecked
use Dynamic lighting unchecked
weapon hidden
showing on Hud:
kills
weapons
ammo
flag colors
shield
life
Hud size 1 click from left next to smallest size.
Advanced Preferences:
Game eng settings 64megs
Audio:
effects 16
rate 22050Hz<lower more FPS
cdmusic false
Diq music false
direct sound true
filter true
reverb true
stereo true
surrond false
Display:
curved surfaces false
decals false
nodynamic lights true
nofractal anim false<true higher fps
nolighting false
particle dens. 0
screen flashes true
skin detail med
texture detail med
directdraw true
Rendering:
Coronas false
desc flags 9 def setting
detailtextures true
high det. actor false
shiny surfaces true
use local textures true
use mipmapping true
use multitexture true
use palettes true
use precache true
use trilinear False
use triplebuffer true
use Vid memory true
use V-sync true
Volmetric lighting false
Rooster asked me to post my setup on here seems some questions are being asked. I will not be held responsable if you use any of my settings and your puter goes boom boom...These are for reference only. They are what i use and Ut runs sweet no crashes.
If I O/C my tnt I can add 4-5 fps easy just don`t like cooking a vid card.I know you Guys and Gals with a geforce should see 5 to 10 fps higher the what i can get.Borrowed one for a couple of days and had it running 70fps easy after tweeking on cityintro demo.
Keep having to edit this because I keep finding things I`ve tweeked to add...
He Shoots..He Scores..He gets shot in the back.
new ingame name VaShooter{PuF}
[This message has been edited by VaShooter (edited 04-11-2000).]
[This message has been edited by VaShooter (edited 04-11-2000).]
[This message has been edited by VaShooter (edited 04-11-2000).]