Re: ok....
the same thing, I won't mention it however). I haven't seen it all myself, thus I'm only taking his word on it. And yes, as far as I know all aimbots would be rooted in viewrotation (just not need a direct change).
Nope I can write an aimbot and never touch view rotation. Just takes a tad bit more math.
yes, but the irony is that without funbot, cshp was never used. never forgot that your ways are exploitable too. how much more or less? That is quite hard to judge.
Actually.. you've got the chicken and egg wrong. Funbot was detected by CSHP because CSHP was available. The thing was, CSHP was in low-key testing via the Admin list and friends. Funbot's detection and then release actually forced me to make it more than low-key. This has actually hurt it's development since issues like rogue actors had to be delt with on the fly instead of in proper controlled testing.
What makes it undetectable? And cshp runs foreach allactor iterator loops client-side, so nothing is stopped there. I suppose nothing can ever stop client-side hacks
It would be undetectable if I allowed client-side mods. If I allowed OldSkool, there is no way to determine if OldSkool is really OldSkool and not MrAimBot pretending to be OldSkool. This is why it's an all or nothing approach. But I did give server-admins the ability to throw caution to the wind.
the same thing, I won't mention it however). I haven't seen it all myself, thus I'm only taking his word on it. And yes, as far as I know all aimbots would be rooted in viewrotation (just not need a direct change).
Nope I can write an aimbot and never touch view rotation. Just takes a tad bit more math.
yes, but the irony is that without funbot, cshp was never used. never forgot that your ways are exploitable too. how much more or less? That is quite hard to judge.
Actually.. you've got the chicken and egg wrong. Funbot was detected by CSHP because CSHP was available. The thing was, CSHP was in low-key testing via the Admin list and friends. Funbot's detection and then release actually forced me to make it more than low-key. This has actually hurt it's development since issues like rogue actors had to be delt with on the fly instead of in proper controlled testing.
What makes it undetectable? And cshp runs foreach allactor iterator loops client-side, so nothing is stopped there. I suppose nothing can ever stop client-side hacks
It would be undetectable if I allowed client-side mods. If I allowed OldSkool, there is no way to determine if OldSkool is really OldSkool and not MrAimBot pretending to be OldSkool. This is why it's an all or nothing approach. But I did give server-admins the ability to throw caution to the wind.