Favorite games....
1. Final Fantasy 7 (PC/PSX)---Best story line that never lets you leave behind or forget a single area of the game, interesting characters, great customizable magic system, lots of weapons, huge world, interesting locations, exciting mini-games, brilliant summons, spectacular end game payoff, and so much more it'd take forever to list. This game owns. This game is as engaging as Jubei said.
2. Need For Speed 3: Hot Pursuit (PC)---I have so many customized things for this game and the gameplay is so different every race that it's automatic that this game rules. This game is old yet runs flawlessly on networks and on WinXP without compatability adjustments (although it was designed for Win95). When customized, this game owns too. Just be sure to enable "madland" and give the cop AI some good cars.
3. Roller Coaster Tycoon 1 (PC)---Revolutionary, well designed, and never ending. Sure, you couldn't do anything custom to mod the game, but boy was it fun to run a theme park with all the complexity and realism SimThemePark left out. There is so much to build and do and there's that unique touch of attention in the game. It really feels like the creator, Chris Sawyer, did what the guy who developped Drakken said: "Make a game you want to play", which is the key to a great game.
4. Zelda: A link to the Past (SNES)---Long game, so many dungeons, 2 worlds, lots of weapons, and just when you think the battles couldn't get bigger, they do. Graphics were good too and the story line is engaging at times like FF7, but not nearly as much.
5. Zelda: Link's Awakening (GB)---Portable fun that goes on for hours. A classic.
6. Duke Nukem 3d (PC)---Come get some. Ok, so the editor sucked, but this game is fun and multiplayer was pretty good too. Some maps sucked, while others just ruled. Nice effects and amospheres in some of the maps, like Darkside and the map with the alien core structure. Darkside is a map that I personally think stands up to even some of the UT maps out there now in terms of how well it was constructed. Tiberius Station was a good dukematch map too. And Dukeburger is UT quailty.
7. Command and Conquer (PC)---AI sucks, but great game. I liked the realistic approach to RTS instead of Warcraft's fantasy style. Multiplayer against people down the street was hours and hours of fun.
8. Perfect Dark (N64)---Sure, choppy at times, but back in the day this game was king, it owned.
9. Ace Combat 4 (PS2)---I have never EVER played a flight sim this good. 0_o The graphics are brilliant, the missions are fun (most of them), but the ending mission leaves a bit to be desired and I hated the music. The F-14C owns btw....er, well, whatever the blue jet is with the single air intake at the bottom is. It's the most expensive of that type.
10. Grand Theft Auto 3---This game's single player is the absolute best action game I've ever played. There's no multiplayer and little replay value which is why I put it at the bottom of the list.
-Myr