Weapon collsion and aiming....

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OpFor

Feeling suicide, thats O.K.
Apr 26, 2001
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I've seen all these pics of soldiers steading their gun against a tree or a corner of a building or something, and I though that a little code edition where if you touch a wall or anything that collides with your weapon, it should steady (without you having to control your breathing) From wha I can tell from my poor Uscript (and I mean poor) this would be a small code edition. Heh, if the team can program a closing eye on a player model, then I think they can code this.
 

OpFor

Feeling suicide, thats O.K.
Apr 26, 2001
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Err, turn advanced weapon collision off. I like the idea because it would give a sniper the ability to shoot while standing (if using a sniper rifle like the Robar is implemented correctly, then you shouldn't be able to fire it while standing) but not be mobile.
 

Nny the devourer

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Feb 21, 2002
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hehe i would never put down "you shouldnt be able to fire standing" it really doesnt matter the proper way something should be fired, but that doesn't really mean wether you can or can't physically.

but anyhow ghost as far as the weapon thing-------it's suppose to work differently in 287 as so i belive. The weapon bummping should actaully be independent o fthe player, meaning you'll nock your gun around, but that wont stop you from going down the hall etc.
 

DamienW

I'm no stranger to sarcasm, sir
Feb 4, 2001
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Hey, Yurch, are you sure about the "I" in that sentence ?????
IIRC, i suggested it even before . :p You damn copycat
 

Nny the devourer

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Feb 21, 2002
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you don't have a hundred percent straight line of fire unless your holding your breath, your angle of fire changes-----aside from possible muzzle pull issues i belive he is reffering to that