C
Coca Lola
Guest
I took the liberty to start a new thread as the other one was getting lenghty.
I have some more ideas, here goes:
1. Aiming and Crosshairs
Is there a delay so you can't turn your head faster than a certain degree? If it is, please remove it!
The crosshair could reflect any bad aiming that is if you run the crosshair would move around and if you get hit the crosshair would make a leap and slowly go back to the middle of the screen.
the crosshair could move to the left if you turn sharply to the right(your head moves faster than your aim)
also if you are shooting with automatic guns the crosshair would move more and more irrational.
I definately think the crosshair should stay as it reflects that its easier to hit in the real world as you can calculate the path in three dimensions.
Another option is to have a crosshair ala Rainbow 6(I think) like a circle that gets bigger when your accuracy decreases.
2. Bullets hitting the wall around you
I dont like the way bullets hits the ground etc. It should be much more visible and louder especially on the silenced guns.
I often notice that I'm fired upon by decrease in health and not by the sight of bullets hitting the ground around me.
I think that there should be large splashes for every bullet not just the small smoke that is the case currently and also a loud noise. I also would like it if there sometimes would be some ricochets.
3. Hand grenades
The biggest problem with hand grenades are that they take a long time to throw if you don't want them at your feet. The visible blast should also be bigger, you should really see it's a handgrenade and not a firecracker. The hurt range could also be a bit larger as people tend to be running all the time...
The idea of having a hotkey for grenades and then getting your old weapon back is also a great idea.
As for some other ideas that i saw in the other posts, I think that backpacks with all the opponents stuff is a great idea.
btw, that could even be a game mode, as a sort of king of the hill, kill the king and get all of his stuff. That is everyone on the king and the king has all the great weapons. Of course the king does'nt get many points for killing the other players. But if you kill the king you would get a lot of points and his backpack, the backpack would accumulate with your own and with players who may kill you so the backpack would get bigger all the time. Who is the king is determined by who has the most weapons. You could even have a glow around the king so that everyone sees who to shoot.
You could also have ranks like King, Lord, Squire etc. one third of each. It could probably also be a team game like if a Squire shoot at another Squire he wouldn't get hurt. And when you get that submachine gun, you automatically become a Lord etc, That would even the game if there is uneven skill among the players
A lasersight something that would be very nice.
I wonder if anyone noticed but the best weapon in the game(well for me anyway) is the shootgun, its almost always one shoot one kill.
I think crawling is a wonderfull idea, especially if you want to defend, as you would get hard to hit.
A loadout screen is also a good a idea for faster gameplay. I think
everything should be on the same screen from skin selection to weapon
selection for uniformity and overall look. btw isn't there a way to
personalize your characters more? I think that all skins look the
same from a distance. It would be great if you could change different things separately like boots and helmets and logos on your back etc.
I have some more ideas, here goes:
1. Aiming and Crosshairs
Is there a delay so you can't turn your head faster than a certain degree? If it is, please remove it!
The crosshair could reflect any bad aiming that is if you run the crosshair would move around and if you get hit the crosshair would make a leap and slowly go back to the middle of the screen.
the crosshair could move to the left if you turn sharply to the right(your head moves faster than your aim)
also if you are shooting with automatic guns the crosshair would move more and more irrational.
I definately think the crosshair should stay as it reflects that its easier to hit in the real world as you can calculate the path in three dimensions.
Another option is to have a crosshair ala Rainbow 6(I think) like a circle that gets bigger when your accuracy decreases.
2. Bullets hitting the wall around you
I dont like the way bullets hits the ground etc. It should be much more visible and louder especially on the silenced guns.
I often notice that I'm fired upon by decrease in health and not by the sight of bullets hitting the ground around me.
I think that there should be large splashes for every bullet not just the small smoke that is the case currently and also a loud noise. I also would like it if there sometimes would be some ricochets.
3. Hand grenades
The biggest problem with hand grenades are that they take a long time to throw if you don't want them at your feet. The visible blast should also be bigger, you should really see it's a handgrenade and not a firecracker. The hurt range could also be a bit larger as people tend to be running all the time...
The idea of having a hotkey for grenades and then getting your old weapon back is also a great idea.
As for some other ideas that i saw in the other posts, I think that backpacks with all the opponents stuff is a great idea.
btw, that could even be a game mode, as a sort of king of the hill, kill the king and get all of his stuff. That is everyone on the king and the king has all the great weapons. Of course the king does'nt get many points for killing the other players. But if you kill the king you would get a lot of points and his backpack, the backpack would accumulate with your own and with players who may kill you so the backpack would get bigger all the time. Who is the king is determined by who has the most weapons. You could even have a glow around the king so that everyone sees who to shoot.
You could also have ranks like King, Lord, Squire etc. one third of each. It could probably also be a team game like if a Squire shoot at another Squire he wouldn't get hurt. And when you get that submachine gun, you automatically become a Lord etc, That would even the game if there is uneven skill among the players
A lasersight something that would be very nice.
I wonder if anyone noticed but the best weapon in the game(well for me anyway) is the shootgun, its almost always one shoot one kill.
I think crawling is a wonderfull idea, especially if you want to defend, as you would get hard to hit.
A loadout screen is also a good a idea for faster gameplay. I think
everything should be on the same screen from skin selection to weapon
selection for uniformity and overall look. btw isn't there a way to
personalize your characters more? I think that all skins look the
same from a distance. It would be great if you could change different things separately like boots and helmets and logos on your back etc.