BETA 1!!! Its play test ready!
http://zerofrag.com/maproom/MeepZero/Project-Dria/WAR-Sandria-b11.zip
And for some stuff to look through while your download runs...
[screenshot]http://zerofrag.com/maproom//MeepZero/Project-Dria/DriaBeta1.JPG[/screenshot]
[screenshot]http://zerofrag.com/maproom//MeepZero/Project-Dria/DriaBeta2.JPG[/screenshot]
[screenshot]http://zerofrag.com/maproom//MeepZero/Project-Dria/DriaBeta3.JPG[/screenshot]
[screenshot]http://zerofrag.com/maproom//MeepZero/Project-Dria/DriaBeta4.JPG[/screenshot]
Notes!
-Some areas are still really too dark, I'll work on that in newer versions.
-Performance may be a problem for lower end users, I want feedback on it please!!!
-There is weird tiling in the water sometimes, more stuff to work on once I figure out how to fix it. Someone told me it had to do with the fog in place..idunno?
-No bot support yet!
-Several areas are still unfinished
What I have fixed since cooking up this version and posting it...meaning its not in this version yet
-More accurate distance fog is in the works so distant things are hidden better
-Lowered the nodes so they don't float in the air so much (doh!)
-Added sound to various points in the map (although I really cant make sense of how the sound properties works exactly, so the river doesn't have sound yet)
I want feedback on gameplay balance, performance, style, pretty much everything here.
http://zerofrag.com/maproom/MeepZero/Project-Dria/WAR-Sandria-b11.zip
And for some stuff to look through while your download runs...
[screenshot]http://zerofrag.com/maproom//MeepZero/Project-Dria/DriaBeta1.JPG[/screenshot]
[screenshot]http://zerofrag.com/maproom//MeepZero/Project-Dria/DriaBeta2.JPG[/screenshot]
[screenshot]http://zerofrag.com/maproom//MeepZero/Project-Dria/DriaBeta3.JPG[/screenshot]
[screenshot]http://zerofrag.com/maproom//MeepZero/Project-Dria/DriaBeta4.JPG[/screenshot]
Notes!
-Some areas are still really too dark, I'll work on that in newer versions.
-Performance may be a problem for lower end users, I want feedback on it please!!!
-There is weird tiling in the water sometimes, more stuff to work on once I figure out how to fix it. Someone told me it had to do with the fog in place..idunno?
-No bot support yet!
-Several areas are still unfinished
What I have fixed since cooking up this version and posting it...meaning its not in this version yet
-More accurate distance fog is in the works so distant things are hidden better
-Lowered the nodes so they don't float in the air so much (doh!)
-Added sound to various points in the map (although I really cant make sense of how the sound properties works exactly, so the river doesn't have sound yet)
I want feedback on gameplay balance, performance, style, pretty much everything here.
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