And U2XMP actually doesn't have that lot of effects as Unreal2 has and is simplified, so no wonder why it runs better.
That's logical, because it's a MP game, and you wouldn't like to see too many effects that slow you down, but compared to UT2004, there are still a lot more effects.
I still prefer UTXMP because the vehicles seem to control better, but if people are actually playing either version of XMP I'd be inclined to join
It's still a shame that Epic didn't grab the guys from Legend who created the gametype. It would be a nice side-product for the franchise to go against stuff like TF2.
UTXMP vehicles also explode after they hit any wall though... Although I've made a small mutator that fixes it.
Yea, that would be cool. Hopefully XMP won't be forgotten in the future.