I've played this a lot more, now, and have some additional observations.
First off, the green and gold teams operate exactly ilike in UT99! That is to say, using the spare CPU cycles not used by blue or red team. Green and gold consistently get half the scores of the red and blue teams, and I can't see a good reason why. It was like this in DOM99, too. Is there some subtle advantage for blue and red teamsthat builds up over time? There must be, but I can't figure it out.
Also, the bots sometimes stand a foot or so from the CP, and are unaware that they haven't touched it. But they are mesmerized, and can't break away, even if you come right up to them. A problem.
Also, I deleted my DOM download, so can't check the Readme. But I can't, through play, find any difference between Condemned 1 and 2. Someone enlighten me? Well, there is one difference: Condemned 1 seems like more fun, but I can't put my finger on why.
AKI is awesome. The best DOM map in a long, long time. Cidom is great too, as is Gharden. Oh, man, Gharden is amazing. One problem I've spotted on Gharden, though, is that sometimes bots get stuck in front of the doors to the round spawn rooms, trying to get in.
Great work, all.
Re TL:
Also, I played DOM99 for years, and have earned the right to attest to the fact that DOM without TL works just fine, on any map. UT3 is the first UT game that I like the TL on, and so, historically, I always looked for games without it. But I seem to remember the DOM servers having it off. If my memory of that is wrong, so be it. But to say that any gametype depends on the TL is just wrong. A play style, perhaps, but not a gametype. DDOM is rubbish, however, since you can't bat a puck from the air like a goalie, and all someone needs to do is touch a CP to stop a countdown. I played DDOM every night during the long dark 2k3 year, and saw the disaster of DDOM with the TL. You think DDOM is a stalemate as it stands? With the TL, the CPs were flickering back and forth non-stop the entire game. Well, for as long as I was there, since the game was endless. All anyone needed was LOS to the CP, and they could switch it without a problem. Now that was a bad time!
That said, everyone has their TL preference. I love it in UT3 CTF; that's a start, right? So we're all friends, okay?
Onward!
Glad to see theirs an ini fix for the TL, though, so I don't have to reset my mutes each game!