Wait!
I think there's a way to fix the crosshair issue. But just maybe..
Load any map in the unreal editor, now replace the Level Info>DefaultGameType with this: Class'UnrealShare.TeamGame'
This will load a classic Unreal TeamGame, and guess what? The crosshairs there work with big resolutions.
Maybe we could use some kind of workaround to display the cursor with this? Like override it so it uses the unreal cursor display functions?
I think there's a way to fix the crosshair issue. But just maybe..
Load any map in the unreal editor, now replace the Level Info>DefaultGameType with this: Class'UnrealShare.TeamGame'
This will load a classic Unreal TeamGame, and guess what? The crosshairs there work with big resolutions.
Maybe we could use some kind of workaround to display the cursor with this? Like override it so it uses the unreal cursor display functions?