I disagree because the quality that has come out of id is severely lacking. The UEngine 2.5 can do just about anything that id's engine can do. Obviously in terms of texturing and optical illusions Doom has gone past uengine 2.5, but that doesn't matter. The bulk of what is done in Doom 3 is already possible even though it hasn't really been utilized yet. Deus Ex 2 already had excellent shadows. Thief 3, Tribes: V. The reason it is not widely used is because of the drain on the graphics card, that is already hurting. Doom3 proves this. The game is released far before there are computers that can run it. And my guess is that UEngine 3 will be the nail in id's coffin (especially with Carmack saying he is going to leave). UE3 already looks at least twice as good as the engine for Doom 3. And we won't see another out of id until Quake 4, which will probably not be a huge jump over the technology of Doom3. Carmack doesn't think that video game graphics are going to improve much anymore. If you don't believe me, read Masters of Doom.
Yes, id is like Elvis, and they have already OD'd and are about to "die".
Yes, id is like Elvis, and they have already OD'd and are about to "die".